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gameboy

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Everything posted by gameboy

  1. @Stan` @Angen @vladislavbelov When I press the shift + f2 key to take a screenshot during the game, the game crashes. Assertion failed: "m_ViewCamera.GetProjectionType() == CCamera::PERSPECTIVE" Location: Renderer.cpp:941 (CRenderer::ComputeReflectionCamera) Call stack: CRenderer::ComputeReflectionCamera (renderer.cpp:941) this = (unavailable) camera = 0x00CFF0DC -> m_Orientation = _11 = 0.000000 (0x14141414) _21 = 1.156863 (0x3F941414) _31 = 0.000000 (0x1E0C6064) _41 = 0.000000 (0x00CFF0D4) _12 = 0.000000 (0x00000020) _22 = 0.000000 (0x00280049) _32 = 0.000000 (0x00CFF190) _42 = 0.000000 (0x2A691CB4) _13 = 0.000000 (0x00CFF188) _23 = 7167388720223335796892839907950592.000000 (0x77B0B095) _33 = 0.000000 (0x00000066) _43 = 0.000000 (0x00000020) _14 = 0.000000 (0x0A65751C) _24 = 0.000000 (0x00EB0000) _34 = 0.000000 (0x00000020) _44 = 0.000000 (0x0008001B) _data = [16] 0.000000 (0x14141414) 1.156863 (0x3F941414) 0.000000 (0x1E0C6064) 0.000000 (0x00CFF0D4) 0.000000 (0x00000020) 0.000000 (0x00280049) 0.000000 (0x00CFF190) 0.000000 (0x2A691CB4) 0.000000 (0x00CFF188) crashlog.txt 1commands.txt 2commands.txt
  2. I uploaded a screenshot: When you upgrade this tower in the picture, an error message appears: @Angen Please help me!
  3. @Angen Yes. You can try my uploaded game archive.
  4. @Stan` @Angen @vladislavbelov @Itms Error message appears when you are trying to upgrade an unoccupied enemy tower. savegame-0043.0adsave
  5. I tested the latest SVN23445 and I got an error. When I upgraded and occupied the enemy tower, the error appeared ERROR: JavaScript error: simulation/helpers/Commands.js line 737 TypeError: cmpTechnologyManager is null g_Commands.upgrade@simulation/helpers/Commands.js:737:58 ProcessCommand@simulation/helpers/Commands.js:47:3 ERROR: Failed to call ProcessCommand() global script function commands.txt
  6. gameboy

    WARNING

    @Freagarach @Stan` I uploaded these files. Please help me. commands.txt savegame-0034.0adsave
  7. gameboy

    WARNING

    @Angen YES. It still happens.
  8. gameboy

    WARNING

    Today, I tested the latest svn23435, and in single combat, a warning message appears: WARNING: PlayerID 2 | Petra: Attack 1 has an inaccessible target with indices 3 1 from units/ptol_support_female_citizen WARNING: PlayerID 2 | Petra: Attack 3 has an inaccessible target with indices 3 1 from units/ptol_support_female_citizen WARNING: PlayerID 2 | Petra: HugeAttack 4 has an inaccessible target with indices 3 1 from units/ptol_support_female_citizen WARNING: PlayerID 2 | Petra: HugeAttack 5 has an inaccessible target with indices 3 1 from units/ptol_support_female_citizen
  9. gameboy

    Map bug!

    @Stan` Good. This has been solved. Thank you.
  10. gameboy

    Map bug!

    @Loki1950 I don't see a building like this to be built, I have all the resources I need.
  11. gameboy

    Map bug!

    How do I build wonder?
  12. gameboy

    Map bug!

    I tested a lot of maps, and there were no Wonder or Relic options, even if you set the race conditions to win.
  13. gameboy

    Map bug!

    Yes, I set it but didn't see Relic. I would have seen it if I had set it.
  14. gameboy

    Map bug!

    @Stan` My English is not good. That's what I mean :wonder. There is no wonder in this map. Even if I choose wonder in the map Settings, I don't see wonder.
  15. gameboy

    Map bug!

    @Stan` It needs to be taken, and the battle won.
  16. gameboy

    Map bug!

    This bug happens in the map of Mediterranean coast. When I choose the winning condition in the menu, I can achieve miracles. But I don't find any miracles in the game. There were miracles before.
  17. @Itms Hello, itms . Thank you very much. The problem has been solved.
  18. @Itms @Stan` @elexis @Angen Just now, I tested the latest Changeset [23311] by autobuild, when I started the game, the game crashed. crashlog.txt
  19. @Angen Today, I tested the latest svn23304 with an error: ERROR: Failed to find matching prop point called "saddle" in model "art/meshes/skeletal/camel.dae" for actor "trader" commands.txt
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