leper
WFG Retired-
Posts
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Everything posted by leper
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Use <Entities datatype="tokens">-structures/{civ}_farmstead</Entities>
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[RESOLVED] Error running on arch (from community repo)
leper replied to Adam Cripps's topic in Bug reports
Have you tried reinstallig 0ad? If that doesn't help check if the libboost_filesystem.so.1.55.0 exist in the file system. Also try to redownload both 0ad and boost-libs if that doesn't work (remove them from the cache (/var/cache/pacman/). -
Translation [Discussion] Localization (again)
leper replied to RedFox's topic in Game Development & Technical Discussion
It does. (The function is called translatePlural(singular, plural, count) in the E.ngine)That string is part of the attack rate display code which isn't the nicest thing to translate properly. "%(arrowcount)s arrow / second""%(arrowcount)s arrows / second""%(arrowcount)s arrows / %(time) seconds""%(arrowcount)s arrow / %(time) seconds"are the 4 different variations in English, some other languages may have more. If someone can think of a nicer way to translate this, I'm all ears.I'll also upload some newer strings to transifex, since I changed that code since the last update. -
The Big Eyecandy Progress List
leper replied to idanwin's topic in Eyecandy, custom projects and misc.
I think we already have a cage, but nothing against more variation. -
Romans need a little bit of rethinking for balance purposes.
leper replied to Dancing's topic in Help & Feedback
I kicked you. I didn't ban you (yet) as using racial slurs isn't the kind of tone we want in our lobby. -
Romolous: You do know of the edit button? Three posts in one topic within 30 minutes is a bit much.
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Did you check the link to the full hotkey list (especially the section on Camera Manipulation)?
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You can disable the camera restrictions in the developer overlay (Alt+D).
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How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
Add a line to the hosts file of the clients with the ip and ubuntu. -
You should forward it to your internal IP (commonly something like 192.168.0.X or 192.168.1.Y). You can obtain that by entering ipconfig in cmd.exe (if you are on Linux or OS X ifconfig in a shell). On the same local network you can use the 'Host Game' and 'Join Game' buttons on the main menu. The IP you should enter is the local (internal) IP of the host.
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How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
lobby.server = "ubuntu" You just want the server (domain) part for this one. -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
xmpp user, as in registered with ejabberdctl. -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
Are you passing the script the correct domain, login name and password? The authentication error you are getting tells you that one of those parameters is wrong. -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
Did you create a user on your own server? -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
(Assuming you are still following the README and are still stuck with that error you posted above.) Pass the correct password and login name to the bot (XpartaMuPP.py) (pass '-h' to see the available options (or read the source)). -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
You're not using the proper password for the lobby bot. Also why do you want to run your own lobby server? -
Carnage Castles - « How I met your trebuchets »
leper replied to ProvencalLeGaullois's topic in Game Modification
You might want to ask Pureon about that. -
How do I set up their own Lobby Server?
leper replied to gameboy's topic in Game Development & Technical Discussion
See the README which should contain all information you need. -
So the player with the huge army is defeated because his last house was destroyed? We should rather fix the AI.
