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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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I like how the units elite archer fires quickly than other units. Now battles are more entertainment are long, have enoght time to create strategies and doing decent micro. For me is basic fun when battles and engagements are long than very speed killing( even if is a counter)
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and can affects to aura for the healer, healer give boost ( economic metal and farms) Worship agriculture and relegious taxation tech or military worship to war god or death god. Technologies like fanatism, holy war can increases some stats in the troops, this represent the faith in gods that have the troops. Or fertility festivals, an example Baco festivals for romans and Greeks boosting time production of units ( pop production boost) in other way representing wildness of Bacchanals. Priest can be nice have many abilities, praying, chanting, and more religious representations. Inspire troops to fighting best or females to farming quickly.
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When people talk to add new civs to main game, that's remember to me AOK and their last expansion the Forgotten.May be the project to add more civilizations can be done beyond second part of the official game, when players demand new content. The players wants always more stuff for games their games, that why exists expansions and DLC.
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I feel Romans wrath with their skirmishers and in easy they defeats Mauryans army when try to rush
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I need some small Galleys to each one first for egyptians
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You are the man here, if Aristeia is playable again we need work with props and missing buildings ( all set) we need finish the Egyptian at all. Incluiding something similar to Viking ship.
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The difference is little, they have very strong Egyptian look, I don't say influence because Egyptian can have some Nubian Influence they was conquers by Nubians and then was when they enter into a conflict with Assyrians. I recommend based only in Kushite Meroic time frame. But The Axumites replace them later.
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the minifaction is a concept accepted by some members of WFG. So may be can be included in main game. I wrote several posts in default forum , because I noticed the importance of have minors cultures. Im planning other similar concept based in AOE Revolution as Revolt system / Evolve system a Civ Evolving in other.
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[RESOLVED] Trader bug after market destroyed & new market built
Lion.Kanzen replied to Pithawk's topic in Bug reports
to order a route you need click in market and and then click in the market B. -
That one of many purposes. The other is will be playable in specials maps but limited by features I was mentioned before.and other proposition is like a Reinforcements or Embassy system ( slightly diferent mercenary)
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Minifaction is more limited than a full faction Can be limited by: Haven't no Heroes Haven't no Marvels Haven't Champion units ( very rare) Haven't own achitecture. Uses other factions building set. they history is very simple conditioned by a Full Faction. Example Pergamon are most a secondary actor than principal in Roman-Syrian war. Numidia is other limited by Punic wars.
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Achilles, Agamemnon and Odysseus have mythical facts but is probably have a historical background and should be heroes to Myceneans King Minos too for Minoans and Goliath for Sea People. The mythical heroes are in mostly of cases are inspired by real heroes. Is better than nothing. We need at last a single heroe for faction.
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[RESOLVED] Trader bug after market destroyed & new market built
Lion.Kanzen replied to Pithawk's topic in Bug reports
But you assign origin and destination?A market (1click) B Market ( 1 click) I'm not sure if is working with neautral and enemy( design decision) -
is possible but I'm worrying with the heroes matterThe marvel would be Burial Site a kind necropolis site.
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Cześć!/Hello! - Byamarro here
Lion.Kanzen replied to Byamarro's topic in Introductions & Off-Topic Discussion
Welcome -
The chariot warfare is one of most interesting aspects from Bronze Age.
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for me is more about psicological benefits in units like total war than a mythic or mythical, in total war the buildings gives some bonus for example moral be in our game can add some boost in stats
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I suggested that in temple technology tree http://wildfiregames.com/forum/index.php?showtopic=19468 Obviusly mine is based in general gods like war gods and earth / fertility But you are not alone with the idea + 1
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Sounds interesting suggestion I agree a lot. But spear cavalry are still useless. I mean unpractical. What you think about that?
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the people request i info, they give/ provide me some key or tag to Google it , names like kushitans, Nubians, Meroe and the searching is easy adding. rulers, cavalry, architecture, cities and the units.
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Now we are speaking same language. continue...
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Other problem how they call themselves? I not sure pro germanic architecture? All are question about designing
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I think vanilla game needs support minifactions and mercenaries first, needs be very documentated to be full faction even incluiding heroes , marvels , champion units and heroes
