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Everything posted by Lion.Kanzen
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Trying to Trace Back the Citizen Soldier
Lion.Kanzen replied to sphyrth's topic in Gameplay Discussion
The difference with slave, is they can give you a boost economy but can be expensive, the concept is supossed the same as SC2 Mule. -
Conceptual art - many games
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
I considerate that but wasn't for game proposes. May be some, othervare more to show this a rich art for who are fans of these games. The last was fan art that proves a good character can be recognized in various artistic styles. -
consulta para colavorar con diseño o animacion
Lion.Kanzen replied to mike82's topic in Art Development
De hecho hablo de aquí, pero hablo de un recordatorio. -
consulta para colavorar con diseño o animacion
Lion.Kanzen replied to mike82's topic in Art Development
El uv unwrapping lo podes hacer de muchas maneras y solo las piezas que elijas en modo texturizar. Toma en modo caras tomalos por caras, g para mover la cara seleccionada, s para escala, r para rotar. mañana t voy ayudar escribirme a las 12 de país si podes, es la mañana del mío. y te hago un megatutorial. Incluso aprendí cosas nuevas con el anterior. -
wowgetoffyourcellphone's gameplay design
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
The advantage is the glory resource can be gathered by priest and champions. In my idea of territory( my interpretation of DE) , the limits means where the laws can protect the villager or citizen, the army can protect countryside. But countryside means resources. Can be nice have some military and civic structures to protect them. Outpost can be upgraded, create some building as minifort that can be connected by palisades. Palisades must be avaible outside territory. The mines( initial) must be at last outside of border but near to territory. The farming specially about female slave can be improved, because some times bring much micro. The life of slaves can be determinated by type of task. Mining is a brutal task, so their lives must be less when they are gathering minerals. reinforcements can be nice as the same system that have Aoe 3. You ask for them to your city and you set where they appears. may be glory determines the level of troops. With heroes they must be in but probably is the last unit that you can get. The heroes bodyguard( squires / loyal man etc). guys like Mark Anthony or David ( Israel) were this kind of guys for their masters, champions of the elite soldiers. Hero =Hero. Champion= are basically the guys that are veteran and elite amongst elite. Serves as agent can bribe, can have aura and skills( active). Unique Veteran unit = the units that are considered champion. That's is all for now. -
Trying to Trace Back the Citizen Soldier
Lion.Kanzen replied to sphyrth's topic in Gameplay Discussion
Yes imitating one my childhood artist ( Akira Toriyama) but can be better the paint of the characters. -
Conceptual art - many games
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Trying to Trace Back the Citizen Soldier
Lion.Kanzen replied to sphyrth's topic in Gameplay Discussion
Tomorrow I will come back with more structure visual concept. ( this scketchy style is from manga) my proposal will be create a line to define each of this first parts of guys. -
Trying to Trace Back the Citizen Soldier
Lion.Kanzen replied to sphyrth's topic in Gameplay Discussion
art work of my Citizen: Greek version. my vision from the concept. -
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Empires Apart. ==Freemium==
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
- 209 replies
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- rts
- microtransactions
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(and 2 more)
Tagged with:
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The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in General Discussion
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- civ profile
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I saw the video few days ago. Because I'm follow the development of empires apart.
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In Delenda Est, is a good point, you can go for resources that are far, but if the enemy starting to fight with you for them, you can create a CC to have full access and exclusivity to drain that resource and secure the zone.
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Trying to Trace Back the Citizen Soldier
Lion.Kanzen replied to sphyrth's topic in Gameplay Discussion
We need hybrid and improved experience and stats system. economy stats, if this experience or stats are increased the unit is bad as fighter. military stats / experience, like current bad villager if they have higher level of experience. in some way like the RPG game, you can't mastery all stats. Other solution is have more variety of roles, like DE. female villager slaves---( this concept can be improved) peasants ( villagers) that can defends with a knife or a club. Suits for some cultures. militia :very mediocre military unit, like a policeman or patroller even a watchman, many of citizen units can kill him. ( similar to militia vs villagers in AOK) citizen soldier:basic , advanced, elite, like actual but may be switch mode, like was suggested by another users in this forum. profesional soldier = champion Champion= a semi Hero that serves to Hero to defend him, an elite version of champion. Basically a promoted champion. ( similar to EE2 Art of Supremacy) Hero=Heroes. -
consulta para colavorar con diseño o animacion
Lion.Kanzen replied to mike82's topic in Art Development
Con q el poco tiempo lordgood es el único, no habla español, enrique pasa muy ocupado, Stanislas no habla español pero tiene buena experiencia. De allí no hay nadie. -
I'm not expert in the matter, my mistake was think you were aware this comments, I think they are related with FAQs. this tiny segment of people are relevant in youtube and I observer this over years. Even some people ask if we are using their art.( I know the answer...).
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consulta para colavorar con diseño o animacion
Lion.Kanzen replied to mike82's topic in Art Development
Pregunta, aquí hay mucha gente que sabe usarlo. -
This video open my curiosity. https://youtu.be/wyqnWN8XWPg is style art? the game don't uses isometric view, by default. are textures same style? for example EE1,and RoN for me aren't even similar but some little things, are familiar in Bang! Engine, now we have AOM Extended edition. They improved the engine. Sonwe found together a answer for fans, even for trolls.
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I'm not thinking in that way. About taking code from engine, you don't similitares is obviously but the people and says, things. like: look like AOM. its that AOE 3 mod? its that AOE engine? the RTS camera yeah can be, but I'm asking type brightness. gaming common sense of realism? My point is have a base when people say this. Even have some engine features, you asked some to technical forum, don't you? so that things that I'm not expert I'm talking.
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this can be used by two guys and its not the only technique.

