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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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Relax , I was taking a bath. I answered
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Multi-cultural slaves and defeault skirmish slave , the actual is Athenian and only creates Athens buildings.
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You mean shaved. Gillette ?
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You tamed them with religion and cheats.
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Ok I can stat a topic?
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Should Civic Centres Train Military Units?
Lion.Kanzen replied to Thorfinn the Shallow Minded's topic in Gameplay Discussion
Train only females, slaves (males) and some militia soldier. In phase 2 have these soldiers. that one reason is fast train units military units and have very fast combat early. In AoE 2 the combat are mostly time between Feudal and Castle Age. Barracks and stable are build common in Feudal, and the early soldier milityvand the scout arent enogh strong to kill many villager. in AoM you can build any military in the first Age. -
[Neutral buildings] Slave camp Market
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
That the first building proposed , the mercenary camp.- 8 replies
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- suggestion
- map eyecandy
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(and 4 more)
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There are many forms to do this, one single decision a single Heroe for all match. 1-can work like AoE 3 / AoM character, not dead only injured. let a lot of time to training button get ready again. 100 years of gameplay. This way you get a new Alexander every 100 years or more.
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But defensive mode means he can protect an area whatever if the enemy or him attack first. Passive mode is the only stance that don't attack. Here official topic.
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But defensive mode means he can protect an area whatever if the enemy or him attack first. Passive mode is the only stance that don't attack.
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You need the map, is one where I'm working these days? updated with replays. 2017-01-27_0001.rar battleintothedirt.rar
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Yes, is obviusly , one is part of victory condition. the other is part of basic mechanic of 0 A.D. May be not all have time for developing all mods at same time, our developenmt is very slow not enough people helping.
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I'm ot sure but all range units can attack in all stances except "passive"
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Yes indeed, diplomacy must be at same level of RoN or EE2, you can tribute, buildings, units and territories. And set interesting treatments .
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1-for now we have Lag on gigantic map, I'm not sure but we can go far to our own maximum size. @FeXoR can help me with that question? 2-ladder to climb walls need a lot of code and modify the pathfinder. 3-many time ago the time decided say no to regeneration, but still open in discuss each time a player ask for that. 4-I'm not sure how difficult can be that, remember RoN isn't a full 3D engine. Our game is full 3D. With sappers we discuss that and its possibly but again another things hard to implement easily. Metal represent gold, silver, iron, copper, bronze. about tunnels. 5-I'm against this, the game is not based in RoN, and that one things why RoN wasn't funny for me, probably implement this broke the meta and take lot of time, if will be implement must be in mods. 0 A.D is based in AoE series, mostly influencies by AOK and AoM. 6- yes I love RoN interface and alerts to but for now no are plans to evolving a new interface, we evolving in A16-17 and previously in A8-9. The evolving his open but we are evolving with our 3D art and create more high resolution icons. 7-that's we call wonders, and have their own real scale compared with our real scale about 2/3, isn't planned change that. 8- one my favorites topic of all the time, the team says no and another guys (like me) say yes, but we must have first many features in gameplay , before implement a monk conversion. Because the game needs several situation where an entity pass for one player to another. I give the technical discuss to you have an idea how hard to implement is it, but will be funny for devs and modders http://trac.wildfiregames.com/ticket/997 Hard copies can be avaible?
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Hola bienvenido.