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Posts
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Joined
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Days Won
302
Everything posted by Lion.Kanzen
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Yet another random map generator
Lion.Kanzen replied to Pyrophorus's topic in Scenario Design/Map making
Months I hope. -
Ok, bye. @feneur lock the topic.
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Aristeia have some Egyptian shields.
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- delenda est
- terra magna
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(and 3 more)
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Ships Functioning as Naval Buildings
Lion.Kanzen replied to WhiteTreePaladin's topic in Gameplay Discussion
I agree, but can be nice increases the size some ships -
2- Persian is a civ cavalry, like Mauryan is a civ for Elephants... Romans aren't civ of cavalry or the Greek cities...please don't compare a fantasy game with this. 3-yeah there have sense. But you need substitute they for women or slaves. 4 I need put clear dismounted or mounting a unit is a feature from the game than from the mod, because you need code then you need programming this with properly animation, animation that isn't exist yet, you see the problem. I like the feature but not for economic, remember is abstracting thing. No 0 A.D Total War realism. The feature is nice for Heroes and I'm testing that in another game. 5- can be nice an example. The units actually have a own space is that why some units can pass some ways or gates.
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1- No the scale is just fine. 2-no because many reason, we have enough artist. Not all civs are like AoE2. 3-what? That haven't any sense. 4-based in what historical sense?/ not enough artist and less to do animation and even is a feature that needs a programmer. 5-I don't have idea about that. 6- needs more 3D artist. 7- may be. But Siege ship is fine. the only thing with have problem with scale are ships and fortress.
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You have same version of the mod?
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Can you put warning from interesting.log instead those pics?
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So we can only focus on the rider?
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That's why asking the horses made by Enrique. we must wait?
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Buscaré. but may be Stanilas have something similar.
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Es cuero? @stanislas69 you have quiver textures? if isn't possible I can try make one tomorrow.
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Como asÃ?
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This thing... I need help to implemented is very cool feature that's modify your tech tree after press a button that can selecting between two possibilities almost opposite or almost similar. And is different from reforms where you only select 2 kind of unit from 4 (2/4)
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This one best fixes that the game can have, so you put more effort to exploring. and one thing I ever say... more technologies, takes eesition to improved the faction is almost important as how you use military tactics. so this affects the meta. Is incredible, but the good things are ever in the details.
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The possibility that offer our engine is huge, undying Nephalim says that, we can bring more people attracted for modding or engine. im beta testing a rts called empires apart and they have less polygons than us but the game is not optimizated and they are using Unreal engine.
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Yes is magical the idea a human mounted a flying creature.
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I answer in the properly discus you are open this topic in wrong forum.
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@feneur can be nice move the topic to correct forum, thank you.
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To report the exact messages, open interestinglog.html in your web browser and copy the contents into your bug report. The location of the logs varies by OS, see GameDataPaths. A screenshot of the message is less desirable as compression and scaling artifacts obscure the text, and you may not see all the errors. It's very useful if you can remember the steps to reproduce the error.
