Jump to content

Lion.Kanzen

Balancing Advisors
  • Posts

    25684
  • Joined

  • Days Won

    302

Everything posted by Lion.Kanzen

  1. that must be in put as part of "welcome window in main menu"
  2. faster reload. composite. cavalry fire techniques. physical posture. etc. faster reaload. multiple archers at same time , composite bow. Persian style. posture, technique.
  3. fire reloading is more intimidating. must be have less range.... but only a expert can say that.
  4. the technique is different than the actual animation, because is a composite bow. like nomad style of shooting. its very controversial. the controversy is the power of this technique.
  5. that sounds better than usual balance changes where change a little number by other. I'll give a try.
  6. time to no see @Stan` model a building.
  7. same here with fatherbu... and wow... nothing new , no gameplay ... boring. the only good thing was adding new art.... and some optimization. naval battle are dull, sieges and turtling tactics are a mess... Excuse me if I digress sometimes. I don't feel anything for the current gameplay, only Wowgetoff here does the things that provoke immersion. No more battering rams killing entire squadrons. enough to capture houses and then destructible in seconds. the default capture system instead of attacking or adding a behavior. the abandoned single player. we have nice units and badly implemented mechanics. look at those walls that do not close perfectly. no animal capture. units on the wall that do not defend at all, look like a shooting gallery. too much cavalry.... @Sundiata needs balance...i agree with that.
  8. --------- try disabling Glsl graphics or post processing graphics in options menu.
  9. https://trac.wildfiregames.com/wiki/GameplayFeatureStatus my point is this list, is some huge. i appreciate your effort. and mostly of user worry is the lag. or when will be release the beta or steam....
  10. patrol was later... units on walls...later... we can count capture relic?
  11. without some youtubers and publicity probably died faster than you thought. Justus and me are here before multiplayer were a thing. multiplayer lobby appears in A 15.
  12. gameplay + modding attract possible contributor. if they dont like 0 A.D factions can try Terra Magna or Millenium or try Hyrule Conquest. or the possibilty the create your custom game with the engine our your art assets if you are artist or your sounds...etc.
  13. in this moment. yes I know this 0 ABC mod. but only the idea I suggest.
  14. you can help me to made some inaccurate helmets? (for this mod) visually (the shape/form) is the most beauty "Roman Attic" I never seen.
  15. yes you need give the to that an atmosphere... hahaha.
  16. as I said isn't necessary by now, may be first terra magna. time ago the tram stop influide greek factions. Yuezhi. Parthian it must be for second part of the game. its planned but this is top secret thing.
  17. originally the mercenary camps must be to provide local militia (trash units) and mercenary elite units and provide civ mercenary units, similar to total war and AoE III mercenaries. you cab recruit locals and your faction auxiliars.
  18. you can delete it. but they are small as Loki said.
  19. its not same issue, 0 A.D engine is complete different to RoN or RoL engine. the sprites aren't 3D because 3D sprites doesn't exist. and the lag isn't caused by graphics is caused by CPU computations
  20. SB 1 Ceremonial Water building or Nango-Ohigashi. https://orjach.org/module/power-of-water-rock/ granary. Storage pit / Warehouse. Wei Battery Ram. Archery
×
×
  • Create New...