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Posts
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Joined
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Everything posted by Lion.Kanzen
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Actually the game feels better with that feature.
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==[Development]== Nuzwasu (cheat unit)
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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==[Development]== Nuzwasu (cheat unit)
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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==[Development]== Nuzwasu (cheat unit)
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
the animation is like that of the Stalker. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
It is difficult to think of the rear facade for designer, and more a building that is an assumption. Even I don't know what to do to my buildings at the rear. I can try to design the proposal or let someone else intervene like @Stan` or @m7600 But if nobody wants to, I'll try something at least. But was good work by Duiloga. I don't know if you have an idea for the front Where would the garden or patio (?) be , remember that the urban phase CC is missing. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
I find it difficult to decide between logical (consistent) development and aesthetic evolution development. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
definitely, but the back facade doesn't convince me. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
este es el original. deberia ser 2/3 mas pequeño encuanto a la base de la estructura. tu proporción esta bastante bien. incluso hay una estructura central. -
Roman buildings --village phase reference---
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
el tamaƱo y proporcion estan bien, algunos detalles son muy avanzados me gustaria ago asi. estas no me gustan. -
The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
most of these web sites no longer exist and we must look for new photos. -
It occurs to me that the best way to develop and train new designers is to put them into practice with simple buildings and easy tasks. I'm in. The tasks will be to consult the Eyecandy list and see what they can do. they don't have to do everything, even a small prop like a platform will do. with your approval I'm going to start, I noticed that I need props to finish many of my buildings.
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The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
I am going to make these platforms. -
The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
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We need this type of content in multiple languages. Not at all obviously.
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We have to remove Citizen soldiers from early phase 1 , I mean to start with the economic and only leave villagers and scouts, Perhaps the first units need an upgrade to become Citizen soldiers. Start with weak militias, pure trash units.
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Saludos.
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I had a most absurd discussion, about the 0 A.D names. I think it bothered him that I said bluntly, No.
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Elephant or Starfish.... (Joke)
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it is difficult to suggest new mechanics with a base, Resemble Studios have a base. The difficult thing is to "invent hot water or fire " Many things are already in other games. Ideally, remove the Citizen soldiers from P1. Also add new units to rush. Increase the time to deploy defenses.