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Everything posted by Lion.Kanzen
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we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
changes are few due to lack of staff. Gameplay r24953 AnimalAI is fully merged into UnitAI, leading to improved animal behaviour (Phab:D2646). r24973 Let domestic animals flee when attacked. r25000 Entities now look closer to their position for resources (Phab:D3607). r25020 Players can now push orders to the front of the queue (Phab:D3605). r25213 Queueing technologies in multiple structures now distributes those according to queue length (Phab:D3798). r25368 Entities will react to killed enemies immediately now, not wasting one repeat time (Phab:D2129). r25381 Structures can now be toggled to autoproduce units (Phab:D3865). Balance r25058 Streamline ship stats r25128 Remove entity limit for embassy r25129 Buff ranged cavalry slightly / lower training time of cav slightly r25130 Unify the resistance of foundations. r25131 Change 'Archery Tradition' tech to an attack range increase. r25133 Lower city phase structure requirement to 3 and remove towers from the eligible structures. r25135 Remove the attack from wall turrets. r25337 Increase archer spread slightly r25338 Add a Hoplite Tradition technology to Athens/Sparta (Phab:D3688) r25341 Buff stone throwers r25399 Teambonuses also apply to own player (Phab:D3899). -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
the new programmer changes. if there are changes in the new code. https://trac.wildfiregames.com/wiki/Alpha25 -
===[TASK]=== Crowd Sourced - Judeans (Hasmonean) [Faction]
Lion.Kanzen replied to wackyserious's topic in Game Modification
for many people it is God, in addition Jesus lived at the end of this age, after Herod's death -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
https://trac.wildfiregames.com/wiki/BuildInstructionsGettingTheCode this will download the game but the version we use, the SVN 0 AD. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I'm going to consult Stan. What OS do you use, Windows? Do you already use SVN? with SVN you can make patches. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
many of these if you want help o learn better. Introduction to 0 A.D. Programming How to submit a patch Coding conventions Code quality Logging conventions Writing tests Debugging Debugging on Windows Build and Deployment Environment - W.I.P. Performance Profiling Doxygen docs English Style Guide - rules to write user-facing texts -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
even I could do it, but numbers are important. We need to work on what you already do. templates. we need you to help us create patches. i'm going to find out more. https://trac.wildfiregames.com/wiki/SubmittingPatches -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
@nani you have time, we need a programmer and a couple of patches. We have our hands full in all departments. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I can lend it to you on steam. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
@seeh do you think you can help us? -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
No. Lol. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
It's good to try other games to get an idea of how S3 solves balance problems. AOM = Age of Mythology. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
help you a lot with that mod. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
AOM is a good example of equivalent units. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
You have to organize your ideas and reach an agreement. A couple of polls will do the trick. Help me organize this. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I have to negotiate it with @Thorfinn the Shallow Minded -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
This is going to take time. I need to review everything that was planned. I definitely want a different experience per faction and group of civilizations. It's still a puzzle in my mind but we'll give you a nice bonus. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
is the first thing that comes to mind. Let's fix the bad decisions first. Let's fix the archers. Let's make the Rush possible again. And we are going to return things from A23, not all, now the movement mechanics are different. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
@Player of 0AD you too show me screenshots and references. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I'll see what I can do.... -
References and Tecnologies specifics
Lion.Kanzen replied to soloooy0's topic in Introductions & Off-Topic Discussion
Usa DeepL es bueno. -
we need volunteers ... There are many absent members
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
I'm artist -
References and Tecnologies specifics
Lion.Kanzen replied to soloooy0's topic in Introductions & Off-Topic Discussion
Algo asà entendÃ. What language do you speak?
