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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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we use very generic colors.
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I have an idea for a new computer game
Lion.Kanzen replied to maortov's topic in Game Development & Technical Discussion
it could be that... he wants to use our engine. -
faction Xiongnu 2.0 (reconsiderations) gameplay
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
Ok that's fine. -
I have an idea for a new computer game
Lion.Kanzen replied to maortov's topic in Game Development & Technical Discussion
How is this related to Wildfiregames? -
Many of us are excited about these additions. gives new possibilities.
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Friendly Fire for Ranged Units
Lion.Kanzen replied to Philip the Swaggerless's topic in Gameplay Discussion
the ideal is to create new test gameplay mods together. It's hard to test patches, you have to make a list of the best ideas. For that we created a testing team. It's just reorganizing our logistics. -
faction Xiongnu 2.0 (reconsiderations) gameplay
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
no chance to steal equipment from the Han dynasty? Or buy equipment from some other fsction or city? -
How do you think that could work in the game? With a building and trickle of gold/any resource?
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faction Xiongnu 2.0 (reconsiderations) gameplay
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
Another question. What kind of defenses could they have? -
faction Xiongnu 2.0 (reconsiderations) gameplay
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
these tribes used the lasso as a weapon? To capture enemies. -
interesting slave trade. They come to attack cities to get slaves?
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What is that?
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https://youtu.be/1Kj68mkIuS0
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I was looking at the colors of the thumbnail and other mods. We do not have much variety for violet, indigo, fuchsia and pink.
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Small map 100-200 population. That's what I used in my old PCs.
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the game should include new player colors.
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also campaigns should have an extra folder.
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faction Xiongnu 2.0 (reconsiderations) gameplay
Lion.Kanzen replied to Lion.Kanzen's topic in Rise of the East
https://m.bilibili.com/video/bv113411W7yT -
New proposal. This starting of new cycle. Many factions go through the redesign. Thanks to AIEND @AIEND Can be more differentiated: 1. Like the Huns in Age of Empires 2, no housing is required for population support. 2. Except for the wonders, all buildings can be packaged. 3. The functions of warehouses, barracks, and stables can all be completed by yurts (of course, this building can use the model of the current barracks). 4. Shamans, champions, and battering rams are trained by the big yurt. 5. The corral automatically trains cattle and sheep. 6. The bullock cart for packing the yurt and the bullock cart for storing resources are separated. 7. In addition to hunting and slaughtering animals, Xiongnu's soldiers and women were inefficient at logging, mining for stone and gold and could not farm. But Xiongnu can do these jobs with slaves captured from settled civilizations. 8.Cavalry costs less, infantry only needs archers, spearmen and champion archers.
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Any auxiliar or mercenaries? ----- @wowgetoffyourcellphone thoughts...
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skirmish maps Cliffs of Carnage - new 4v4 PvP map
Lion.Kanzen replied to andy5995's topic in Scenario Design/Map making
Good. -
Agree Ok no any kind of swordman?
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too many stuff in a single building. Need some patches.