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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. the first thing is to get the base design. in this case I copied it using the colour range selector. now it is time to transform it to vector(vectorial graphic art).
  2. A more compatible eyecandy should be made, something that mixes Asia with Mesoamerica. That is more than all Middle Eastern-Mediterranean style. Perhaps with a roof of dry leaves and wall made with wood.
  3. Explicación en español para dummies( tontitos) Spanish(Explanation) It will be useful to those of us who are not programmers, like me. @Duileoga Esto te puede servir como base, no es importante pero así funciona nuestro proyecto.
  4. if i know i am explaining how it works in that scenario.(Maybe I misunderstood).
  5. Maybe someone can make a patch for the mod. @real_tabasco_sauce
  6. 75 population max each player. if one of them loses, the rest of players assumes that number of units. If 2 players lost they would have the rest 150 population. With 75 population the battles are longer. The economy is slower.
  7. . that the late Roman faction could have buildings with more sloppy textures giving it a certain or realism very similar to that of the Italian faction in age of Empires 2. In fact, I remembered because there was a photo I recently saw of a colonial house here in my country. My general idea comes from this image that I found casually on the internet. a decadent and poor Rome.
  8. that treatment would be interesting but only some features. In the Lusitanians mod the village girls can upgrade to woman swordwoman.
  9. in details , scroll down and see more details or show more before posting, boxes, category and game title can add to 0 A.D.
  10. Troy is a city with a marked Hittite influence.
  11. Machu Pichuu are Ande wants.
  12. Terra Magna.we are including new factions including Mayans. In my case I am busy creating symbols for other factions.
  13. with aristeia I plan to wait until our artists are less busy.
  14. for example this is Numidian. por ejemplo esto es númida
  15. I'm going to need time first to vectorize the symbol then to recreate( draw) from the reference.
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