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Showing content with the highest reputation on 2024-09-11 in all areas

  1. Buenas tardes a todos. Escribo este post para agradecer a todo el equipo de 0 A.D. su tiempo y también a la comunidad por la cantidad absurda de horas de disfrute que este juego me ha brindado. Creo que ya es hora de cambiar de aires y dejar el juego ya que no me aporta nada mas. Han sido bastantes años en los que he estado jugando en los cuales he aportado mi tiempo y dedicación además de nubear juegos contra @borg-. No tiene sentido seguir jugando a un juego el cual ya no me motiva a seguir progresando. Solo me queda agradecer a todos aquellos jugadores y personal de WFG por todos los buenos momentos y horas de entretenimiento que hemos pasado juntos. Con algo de tristeza pero con ganas de empezar un nuevo ciclo me despido de todos vosotros. Pero con la alegría de haber hecho amigos. Solo queda desearos a todos que os vaya genial. Estaré jugando AoM Retold intentando llegar al top, si alguien tiene el juego y quiere desafiarme por mi genial .
    2 points
  2. Perhaps something like this (1st Century BC statue from Possendorf.) It was apparently around 90 centimeters tall. Those were larger, but more crude in style: https://en.wikipedia.org/wiki/Braak_Bog_Figures
    1 point
  3. Indeed, the statue is just a placeholder. Someone may be modeling a better, more period appropriate statue for us.
    1 point
  4. 1 point
  5. I guess this is following the ''battle sanctuary'' concept The statue might be too late, the equipment (Kite shield, conical helmet with mail aventail) appears to be from the early middle ages.
    1 point
  6. Actually, I removed this line entirely here. It was part of the tip about resource gathering which ended up getting too long for the available space in the GUI. It had to be cut down and this line was not directly related to the topic anyway. That's not to say this information shouldn't be included in the tips. In fact, I believe a separate tip about unit ranks would be quite useful. To my knowledge, players are currently not taught about the game's experience system anywhere. Definitely something to keep in mind for the future.
    1 point
  7. Could be mostly unpainted but with small player color designs. Or just painted in solid player color (With no patterns) I think most shields for citizen units could have the wooden spina instead of a metal boss. Elite would get metal bosses (The simple round one or the one who is just a metal reinforcement on the wooden spina) Champions would get metal bosses (Simple round one and pointy round one) and have metal rims on shields
    1 point
  8. You don't have to fetch upstream for every change. Just do it as often as you'd do "svn up". The only situation where you will need to do it is when you want to merge a pull request and there are conflicts between the current status of the upstream main branch and your feature branch. If there are no conflicts and you merge using the Gitea web interface, you don't even have to rebase manually, as Gitea will handle it transparently for you.
    1 point
  9. Goth temple/church. Brief clarification: at this point, the Goths were already christians. Goth civil centre
    1 point
  10. I'm updating mod art on this github, at this point I believe they can replace the nordic models in Delenda Est once they're done. https://github.com/0ADMods/suebian_art
    1 point
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