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Showing content with the highest reputation on 2024-05-18 in all areas

  1. The Yamatai The ancestors of the modern Japanese people Also known as the "Yayoi" Not to be confused with the later "Yamato" people (Above left to right: Queen Himiko, Emperor Keiko, Prince Wousu) (Above left to right: Priestess/Healer, Yamatai Citizens, Conscript Laborers)
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  2. Here is the patch: https://code.wildfiregames.com/D5269
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  3. bolt shooters are not used in "high level" Tg's, because they are too expensive both in time, since u need to get p3 and in res, since u can get more upgrades/ and spam soldiers easily with barracks, i think bolt shooters should have no unpack time, but theyr speed and used pop to make increased to 3-4 per bolt, so they become viable as a support unit, to help counter blob fights, like some players use "press formation, wait for then to organize, and Press H, so melee like 40 spears will act like 10 units and attack all at same time, instead of they looking for a path to attack if u use "Ctrl + right click"
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  4. Armenians Athenians** Britons** Carthaginians** Dacians Dominate Romans Epirotes** Etruscans Galatians Garamantes Gauls** Gothic Germans* Greco-Bactrians Han Chinese** Huns* Iberians** Illyrians Imperial Romans** Kushites** Lusitanians Macedonians** Maurya Indians** Mayas Nabataeans Noba* Numidians Palmyrenes Parthians Pergamenes Persians** Pontians Ptolemaic Egyptians** Republican Romans** Samnites Sasanians Scythians** Seleucids** Spartans** Suebian Germans** Syracusans** Thebans** Thracians Xiongnu** Yamatai Japanese** Zapotecs** I intend to include all of these civs at some point, even if it takes 10 years. I will of course need lots of help; no man is an island, Jack. * = Civ already in the mod, but mostly incomplete (unplayable or unselectable). ** = Civ already in the mod and mostly complete and playable. No star = Intend to include, but no assets in the mod yet (mercenaries don't count).
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  6. Romans vs Parthians at Carrahe.
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  7. Oh, they'd be in the top 3 cavalry-heavy civs for sure (similar to Scythians and Xiongnu for cavalry strength). Strong cavalry, weak siege and navy, but decent buildings. Maybe they have a civ bonus where their buildings start off weaker than normal in village phase, but get stronger with each passing phase.
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  8. Cilician Mercenaries(Pirates)
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  9. I'm Brazilian , but I don't see it that way, I think it's not just because it's a representation of our continent, but it adds more diversity in cultures, units and structures, in addition to the civ of pre-colonial America I miss other parts running away a little from mediterranean // middle east (moders are working on it)
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  10. Leaving out the Pontians and Armenians is an egregious error. Thank you for mentioning Pontus.
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  11. May I make a suggestion @wowgetoffyourcellphone? I propose to add the Kingdom of Pontus to this list. They were able to field huge armies the size of the armies of major Hellenistic Kingdoms, and they could challenge the Romans multiple times. Their unit roster may represent the diverse ethnic background of the region to include: Chalkaspides (pikemen from Greek settlers) Bosphoran archers (later kings of the Greco-Scythian Bosphoran Kingdom were from Pontic royal line and were allies) Cappadocian cavalry (Kingdom of Pontus included Cappadocia) Corduene slingers (Anatolian people skilled with slings, may be ancestors of Kurds) Colchian javelineers (Ancestors of Georgians) Armenian cataphracts (Kingdom of Armenia was an ally, this would be a chance to include more cataphract units which you wanted to differentiate from regular spear cavalry) Scythed chariots (known to be used by Pontics, another chance to include a unit which you wanted to differentiate from other units) Bastarnae mercenaries (known to be hired by Pontics) Getae mercenaries (known to be hired by Pontics) Possible heroes: Mithridates I: founder of the kingdom, built many cities Mithridates VI: 3 times challenged Rome Pharnaces II: also challenged Rome I think all of them can be covered by existing artwork with the addition of some shields/emblems. As for the buildings, a mix of Seleucid, Hellenic, and Persian art may be used.
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