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Showing content with the highest reputation on 2024-05-03 in all areas

  1. I am not the creator, all credit goes to him. https://macosicons.com/#/u/aberth
    1 point
  2. Sounds like a valid UX issue indeed.
    1 point
  3. I believe they are saying the docs might be outdated rather than a bug in the code itself. They added a new resource following the docs, and some information was missing, causing errors.
    1 point
  4. Interesting. Wonder what's up with the jpeg artifacts. Probably he should have credited us but seems hard on that website
    1 point
  5. Carthage 5: New Friends After departing Crete, you continue to sail West, in search of a new land to settle. A storm is ahead and you take the small fleet north on the coast of the main continent, in lands you know little about. upon making landfall, you are greeted with dignity by an Italian tribe who are happy to resupply you -- but they need help themselves. Their land has been under pressure from Celtic tribes and they ask for your assistance in defeating them. You have a feeling your relations with the Italics will last for a long time and as you need allies, you agree. Your objective is to assist the Italics with destroying the Celtic settlements in the region. There are three of them, two to the south-east and one directly to the east on the shoreline. Beware of sea raiders. AI Settings: Celts (enemies) and Italians (friends) should be Petra AI with a difficulty of your choice. All others should be Sandbox.
    1 point
  6. Would you please be so kind and open a ticket (and maybe submit the patch)? I don't feel able to write a ticket description for you as I don't understand which path exactly you mean (paragraph quoted below).
    1 point
  7. There is now a ticket for that: #6918.
    1 point
  8. It would be great if one could search for each translated term of a map. In example I play the italian language version of 0 A.D. and search for 'mainland', 'Terraferma' is shown instead of nothing. Same for the german language version where a search for 'Terraferma' or 'mainland' would result in a finding of 'Festland'. Maybe worth a ticket?
    1 point
  9. I'm on a27 RC1 but I know that I have (not) played Pompeii in earlier versions.
    1 point
  10. Quite clearly, your proposal would be interesting, logically it should work that way.
    1 point
  11. I wish "children" would inherit orders. If, for example, father Kurus gives birth to Immortals while he is capturing something or (attack) moving somewhere, I wish they would join in right away. Sure, it's also great if they poke at fields until I give them a more reasonable order, but... I like that labor/training pauses if he's at sea/in a ship. I wondered what the fate of the immortals would be if spawning and sailing coincided.
    1 point
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