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Showing content with the highest reputation on 2023-06-27 in all areas

  1. found a critical repeatable error. it always takes place the second time I start my new test script. just trying to understand this one. sorry
    1 point
  2. While that conclusion might be valid on some levels, I think that it misses the profound degree to which cavalry dominated Macedonian armies. Alexander throughout his campaigns relied on hammer and anvil tactics in which the pikes served as the obvious anvil while Alexander personally led the cavalry charges. This was a decisive change in how cavalry were employed, with them being a key shock element. A few ways this could be reflected could be with a charging attack akin to the coustillier in Age of Empires 2. An alternative option could be to give them a staggered increase in movement speed to better close the gap. I'm open to other ideas, but Macedonian cavalry should be some of the best in the game. The main idea behind that idea would be to reflect the fact that Aledander's army marched through land where they relied on foraging for resources. Them regenerating hitpoints would reflect that and give the Macedonian player an edge in keeping his army in shape for the next fight. Pikemen being faster would have precedent; they did execute some rather impressive manoeuvres at the Battle of Gaugamela and the Thracian Campaign. The reason I was not so keen on that was to maintain their role as an anvil while the cavalry and hypaspists acted in a more mobile manner in the campaigns.
    1 point
  3. Maybe like @Vanthasaid, the Macedonian siege tower could be enhanced. Longer build time, more cost, but it also shoots a bolt or 2. We could limit the number that can be built at one time, like the juggernaut ships.
    1 point
  4. The Macedonians had far more advanced siege engines and used them way more than most other civilizations. I suggest to give the Macedonians one expensive late game research tech (additionally to the ones all civs have) to increase their siege engines damage. Also, in reality the Helepolis (Macedonian siege tower) could fit hundreds maybe thousands of people inside. I suggest to increase production time, garrison limit and damage.
    1 point
  5. Faster pikemen. From Wikipedia: "All of the armor and weaponry a phalangite would carry totaled about 40 pounds, which was close to 10 pounds less than the weight of Greek hoplite equipment.[1]" https://en.m.wikipedia.org/wiki/Macedonian_phalanx
    1 point
  6. What??? I just saw this and I am perplexed. I like 0ad but do not take it so seriously that I need to hate someone. I don't hate anyone. Please drop the misunderstanding.
    1 point
  7. commands.txt @user1 The offender: "Dreamliner" did not resign a 1v1 game against me: "DreckigerDan", after realizing, that he lost. He just left. I've seen that the player RogerDeFlor posted also a report about the same guy on February 6, 2022
    1 point
  8. Was about to win and player ended MY NAME: DerekO Offender user: bolivar Was playing game and he felt unsure and then left My name DerekO Offender Name: Mauryan commands.txt commands.txt
    1 point
  9. @user1 hi this user was host when he lost all his army he logged out, he later rejoined the game playing in my absence and when i tried to rejoin he logged out again continuously so i could play solo, he was logged out and logged out continuously for don't let the game go on. MY NAME: ITALIANEMPEROR Offender user: alejrp99 metadata.json commands.txt
    1 point
  10. commands0609.zip commands_0611.zip
    1 point
  11. Hi @user1 1v1 fight quitter Offender: 0adpott my lobby name: BLDx commands.txt
    1 point
  12. Hello @user1, I am reporting rdperera for quitting a rated game that he was hosting without resigning. My lobby user name is Ecgtheow. commands.txt
    1 point
  13. commands.txtmetadata Greetings @user1 solsyah closed a game he surely was loosing, He is doing it many times don't have proof for old game
    1 point
  14. @user1 Raffut1969 quit a rated 1v1 game against me (username: FriedrichDerGrosse). He left without resigning, which is kinda sad. Thanks in advance for your effort commands.txt
    1 point
  15. ^This right here is very true. But if there is to be a part 2, tentatively titled "0 A.D. - Empires Besieged", then the list of factions is generally pretty obvious, at least 5 or 6 of them anyway.
    1 point
  16. 25% cheaper siege is a very good bonus i think, one of best in game. especially vs turtle, in effect, it makes enemy buildings 25% weaker, you can think of it like that. a metal trickle of 1 per second is an utterly garbage bonus btw, completely useless effectively compared to other bonuses. even pto food one, while giving reasonable eco boost early on, is one of weakest.
    0 points
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