No no. I mean there are 5 powers per phase available to choose from before the match (in the meta game), you choose only 1 per phase to have avail in the actual match (so total of 3 or 4 depend on number of phase). If the game to have commandments or powers, I would not want them to be hero-based. The game is strategy at this level, not MOBA or RPG. If you want RPG element, then it need to be a separate thing like a Hero Mode (Rise & Fall did this well enough, almost like proof of concept). AOM's special hero attacks are fine to have (because they were mostly automatic and were tactical, not strategic), but that is a deifferent discussion I think. Game is 3 levels: MetaStrategicTactical