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    • Anything that can prevent an update from running needs to go; if there's a question along the way that's fine, but the dialog should point out the potential downsides. Right now I don't think the game is very good at that. If a user agrees to keep the settings/config that's nice, but I believe our default approach at uninstalling should be "Thanks for trying us out, we will now delete anything without a trace". Wouldn't want all kinds of apps leaving dead files behind.
    • OH YEAH BRIDGE ME DADDY 
    • Thanks, I knew it! And sorry for the change in topic..... There was a lot of discussion in the past if walls protect at all except against direct access, i.e. they block movement but nothing else.As a consequence, you should ideally build your walls around your buidings/troops at a distance that exceeds enemy firing range (might cost a lot of stone). Would it be possible to provide walls with an aura that reduces firing range by some margin? (from any side, except if positioned on that wall)
    • The last sentence is very funny! It's implemented as what's the easiest to do currently. When the unit is on a wall, he has a state of being "turreted", this is what boost his defenses. When not, it doesn't have any bonuses, regardless of if he is behind a wall or whatever. The projectiles make their lives without ever acknowledging walls. For sure would be nice to have this enhanced. You are right that bridges might have similarities with potential bridges (entities, not terrain as currently is) about how we could build them. But there aren't anything supporting walking across them currently. Units don't walk on fields, they just don't get any obstruction from them, so they actually walk on the ground.  So yes, not really a simple task to get this into the game.
    • @OutisWalking on top of walls along their extent while being a bit protected could indeed be an interesting side-effect. Which brings me to a (most likely stupid) question: A soldier positioned on a wall has some protection against enemy fire. I the same soldier is behin that wall, does he have the same level of pretection, more protection, or less protection?  From my simple mind I would guess being behind a wall shoudl provide more protection. Most likely implemented as expected. Can anyone confirm, please?  
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