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By Adriano0ad · Posted
I have another update regarding World Rising. I am creating a system of paths and roads that will serve as routes for merchants, allowing them to travel at higher speeds. Armies will also see their movement speed increased when traveling along these roads. My goal is for units to recognize the roads; if a road passes near their intended destination, the unit should prioritize using that road for its journey. 1645826108_Gravando2026-11-11013130.mp4 Keep in mind that it is still in the initial phase. -
By ShadowOfHassen · Posted
Another option is if we want to archive things we could have a gittea instance to archive some of those WIP models for future use. -
By Perzival12 · Posted
So, over the 15+ years that this forum has existed, people have come and gone, showing up to post a model, map, or mod, and then lost interest and disappeared. Many of these are still useable or could be updated for use on the more modern 0ad versions (R28 currently), especially in the way of art/maps. So, I propose for a dedicated subforum to be added, and inside of it smaller, locked threads where .zips, .daes, .pngs, etc. can be archived for viewing/use/download by members. In other words: General Discussion Gameplay Discussion Game Development & Technical Discussion File Repository - Zips - Images - Models Alternatively, it would be nice if the search engine (which I know is third-party and buggy) be expanded to be able to search for file types. -
Note that it is true for LR only. Note that it is true for LR only. For OpenSkill (results + statistics) this is not up to the user. (And the other one don't use any statistics). If more upload all their game it will get better but also I could recalibrate to what has the best prediction results. I'll do the next iteration when replay pallas has a big jump in number of games. Maybe one could include civ selection too in the team rating.
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