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Who's Online 7 Members, 3 Anonymous, 215 Guests (See full list)
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Thanks but that formula is too hard to work with as it has too many parameters. The root degree I'm proposing only take 1, and produce a perfectly customizable and predictable diminishing return. We're not trying to revise capture again, just have a tool to make it less likely to instant capture certain buildings. You can already add capture resistance that seems to be subtracted from every capture attack. But that's obviously not going to help our case. Yes! No idea why it's set so low currently
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I'd say "Must Have"s and "Release Blocker"s should have the next release as milestone. The others should be backlogged.
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How's this going? I'd be happy to help, I'm quite into mythology. I like the name. My (I hope small) criticism is that Leonidas and Alexander are too historical, seem out of place, I'd keep it mythological, after all Greek mythology has five ages: Gold, Silver, Bronze, Heroic and Iron, and it seems to me you'll be concentrating on the Heroic Age. There are plenty of heroes and demi-gods to take from. Also, Pan is a god, he's the only Greek god that, according to tradition (or misunderstanding), died, 2000 years ago. Very different from the monsters that actually died all the time. Atlas is not a friend of men, nor a god, but a titan being punished. In the Odyssey (https://www.perseus.tufts.edu/hopper/text?doc=Perseus%3Atext%3A1999.01.0136%3Abook%3D1%3Acard%3D44) it says “Atlas of baneful mind”, and of course there’s the Labours of Hercules story where (on some versions) when he arrives to the garden of the Hesperides, he finds Atlas holding up the sky, and asks him for help to get the golden apples in exchange of holding the sky for him for a bit, and when Atlas returns with the apples he betrays Hercules and tells him he doesn’t want to hold the sky anymore, but titans apparently are not so bright since Hercules tells him basically “ok, but hold it for me for a bit so I can adjust my cloak, if I’m going to stay here holding the sky after all”, to which Atlas agreed and Hercules just walked away. In any case, clearly a wicked being holding the sky not out of the goodness of his heart. Regarding his classification as a god, well, maybe that’s closer than anything, since titans would be deities, and “Deities, Men and Monsters” doesn’t have the same ring to it, I guess.
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commands.txt user cangrejoariel(1182) hosted a game and we played for 37 mins, when he realised he started losing he immediately quit without resigning. My in game name is Slendy (1150). pls ban such people, they dont understand consequences and this takes all the fun out of the game
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My experience: 1100-1200 players: I can win against them. Most of them are slow and have a disastrous micro. Some are just fake rated, and most of them quit without resigning. But I know good players at this level. 1300 players: I'm probably able to beat them, with hard fights, they usually play TGs (like me), which make them way better in growing a city and a army. 1400, 1500: never played 1v1 against them, but it's a very variable rating. I saw some 1400 players which are worse than 1300 or 1250 players (the same for 1500 players), probably of a "rating farm" (winning only against 1100-1200). I'll end this part here. I'm not considering rushes because I think they turn any of these ratings into mere decoration. 1600 players: they are strong, and can easily destroy me lol 1700+: the same as 1600 Just a note: I'm between 1200 and 1300 (by the time, I'm 1300 at lobby), and this is just my experience. Rushes can kill me easily. I think this is the best way to understand these rating levels. Final: The problem are, as I said, the "rating farmers" - they host games that are only in their side, using maps that they can play without even watching (blind) - but, anyways, they don't play TGs and they don't pass the 1600 rating. That's is a truth, as 0 A.D. lobby is not a lichess.org lol
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