How do I capture buildings?
The AI always does it, and I remember my troops used to do that instead of hitting a building with their swords, etc.
I'm having an easier time beating the AI now that it's clear that the benchmark for Medium is to have an always increasing population (and batch produce).
I'm sure it happens: I'd like to see a sample chart from a player that outcompetes Medium AI on economy early game.
I'd like to think we making some decent progress. Here are some icons of new building ideas we are working on.
If anyone has experience with a blender and can help create some of the props so we can make these into actors that would be great!
Also looking to play test some of the changes. The AI still isn't "real" enough to get a good feel for the balance.
Thanks and Cheers!
These are videos from a current work in progress to implement different forces into unit motions, like inertia, knockbacks and charge attacks! The values would be very customizable in unit templates for mods too!
Screencast+from+2026-06-04+23-57-24.webm
Screencast+from+2026-06-18+18-01-22.webm
Screencast+from+2026-06-18+17-53-13.webm