Maybe for cavalry, boats, and siege, but normal units are probably fine. I also think archers should do more damage, it seems like someone in game could get hit with 10 arrows and still be fine (with less health ), and still be charging
Well that's kind of what I was talking about, I don't think we (me personally with my limited experience) could make that possible. But it could still be to your advantage because you aren't getting attack.
But let's say someone has a shield, the shield doesn't help them in the back, they would have to turn around. But then, not everyone has shield. Maybe people with a shield have -1 resistance from the back?
Thanks for your replies!
Every open Issue has a Milestone now, the ones formerly without one got backlogged.
In the next step, all Issues with Milestone "Backlog" and the priority label "1: Release Blocker" have been set to Milestone "Release 29". Right now, I have set all backlogged Issues that have the priority label "2: Must have" to Milestone "Release 29".
For me, this case is now closed.