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Who's Online 2 Members, 2 Anonymous, 579 Guests (See full list)
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By Gurken Khan · Posted
Yeah, Petra sees everything. It's just how she/the game works. -
By CheckTester · Posted
Friends, this topic is not about changing size of ships (BTW: I am personally against reducing the ships size, it looks good now). This topic is about simple feature — the boarding of ships. It is about possibility to add any ship with garnison the ability to capture (boarding) any other enemy ship without (or lesser) garnison, lilke the capturing of building. The simplification is linked the fact that possible boarding process no need animation, only capture point bar even. Or may be with "hand-on-hand combat on ship" sounds and some some flying particles to demonstrate the process. And, may be, the separation of garnisoned units between mothership and captured ship . That's all. So, as example the trade ship with garnison will get possibility to capture "empty" enemy ship. So, trade ship may be protected by garissoned war units. And so on Why not? It was so in history... Such element of surprising! This will be wonderful and very interesting concept to improve naval confrontation. Corvus add-on for Rome Ships (with or without animation) and some advanced technologies to support or counter the boarding will be good too. But, need to understand if it is possible realize boarding (capturing the ship) itself. Please note, if it is need to create a tickets in Gitea or something like that. -
By CheckTester · Posted
Hello everyone. Does Petra AI have a hidden map under the fog of war when such option has been turned on for real player in match settings? It looks, that Petra Bot always knows where the opponent is located and no need to find anything? The replays also demonstrate this, that the bot directs his army directly where it is needed from the beginning of the game match. How is it possible, without opened map and without searching location of enemies ? May be I am wrong, but it looks so, that Fog of War is not implemented for Petra AI. So, it is some advantages for Petra and disadvantages for real players. Hidden map should not been revealed before exploration. It necessary to fix it in this case. Does anybody made such request before ? -
Greetings and salutations, have you eaten? You can call me by my user psudo-name Tapothei or Aez or Oyauzhi. Am in my early 20s coming from SEA with specialty of farming crops. I suffer from being motivation less & jobless so I'm not making use of my passion. RTS is a thing of mine, played C&C TW&KW, LOTR:BFME, COH1, W40k:DOW1, EE3, RTW1. What made me play them was the campaign and it was enjoyable. Skirmish however feels empty because at the end of the day its AI. Got bored looked at software downloader for linux games then stumbled upon this game. A development similar to DF, CDDA, Elona, BAR that akin to being alive for years to come. Did the tutorial and economy, beat the medium difficulty, going to practice more before multiplayer. Looking forward for the campaign to flesh out as well as possible conquest mode. A system following DOW:SS/EE3 campaign but with more feature. If you notice, my writing style becomes poetry, can't be helped. Staying here temporarily as is my ever case of nomadic presence. History is not my thing but I'll contribute my chaotic ideas whenever its possible.
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From South East Asia(SEA) and my name I come up on my own. I actually don't remember the reference but it could be I thought of some Greek name. And just like that Tapothei, it has no meaning which makes me a forgotten being. There is more continuation to the name but I'll go make my own introduction there.
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