Contents of the file:
Since the wxWidgets library is quite large (~250MB for the include and lib files), and is not needed unless you want to compile Atlas, it is not included in SVN and should instead be installed manually:
* Download the Windows source code from http://wxwidgets.org/downloads/ (at least version 3.0.4)
* Open build\msw\wx_vc17.sln in Visual Studio 2022 (same version as used for the game)
* Select the "Win32" platform
* Select the "Debug" configuration
* Build
* Select the "Release" configuration
* Build
* Copy lib\ and include\ into the game's libraries\win32\wxwidgets folder
then i executed update-workspaces.bat
I noticed that there are some spaces in the path: '../../../lib/ vc_lib / mswu /wx/setup.h'
In my most recent attempt i executed these commands to build the library :
nmake -f makefile.vc BUILD=release SHARED=0 UNICODE=1
nmake -f makefile.vc BUILD=debug SHARED=0 UNICODE=1
I'm reading this forum thread https://forums.wxwidgets.org/viewtopic.php?t=47200 to find a solution. I'll try adding MONOLITHIC=0 to the commands
I don’t see why it couldn’t be added to tips and tricks .
as for the wording I think maybe fruit and crops (fruits being the date, banana , and berry bushes and crops being the wheat / rice / whatever else is added eventually)
Thanks @hyperion! This is true for all civilizations, right? @Vantha@ShadowOfHassen Can this also be put into the tips&tricks section?
In addition to that - maybe I haven't looked hard enough - but wouldn't it be generally useful having a table of contents or index for tips&tricks? If I am looking for something specific I have to skip through the already quite large list of tips (which I do like a lot and really appreciate, it but takes me quite some time to find things).