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By wowgetoffyourcellphone · Posted
I have no central place besides in-game. Best way to do it, IMHO is either: Check the simulation/data/auras/units/heroes/ folder for all of the available auras: Or to look in the mod's structree in-game: -
Completely wrong about what? Are you leaving open the possibility that they would work the fields while wearing armour? In any case, in theory you could make them return to their houses/barracks/whatever to rearm themselves, but the problem is, as usual, if you are super realistic in some things, and not in others, then you’d end with even more unrealistic situations! If you were to make them rearm, then you’d need to rework things like FOV, etc, to give you ample warning about approaching troops, besides on how to deal with the actual proportion of time being taken by all that, which is not trivial. Right now the game is more realistic than only taking half of those things into account because of reduced FOV and fast pacing. At the end no approach among these two is baffling (unless you only think about half of the issues and just mess up things), they are just different ways of doing it.
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Could you create an interactive map for selecting civilizations? It could display the civilizations for easier visualization, or simply group them by region, because the number of civilizations in this mod is truly overwhelming; we need a way to avoid confusion.
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Pretty sure the weapons armor etc would be kept in their house or somewhere other than out in the field with them. But Yes, I could be completely wrong.
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The only baffling thing is what you say. It's obvious that units are not holding everything at the same time, they hold tools when working, and weapons when fighting. You don't show them making those changes for the same reasons you don't show them eating or taking a dump.
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