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Who's Online 6 Members, 0 Anonymous, 116 Guests (See full list)
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I'm not sure if it's placebo or not, but the patch release is much more smoother and performance is now better. No more lag in the mid game, only some in the late game, and that is bearable when compared to the initial release. This is only single player, I'm sure multiplayer is more noticeable.
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Hi, same here with Piq_et_Croq, et says "bravo" and disconnected, but never surrender. He : Piq_et_Croq Me : gann Thx @user1 metadata.json commands.txt
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There are multiple drivers for amd gpus, this might be a mismatch of components. Suggest to use mesas amdgpu driver with radv. Check your distros documentation, especially keep an eye on selecting icd.
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I don't see any problem for this thing actually. It is not about the game but players. It worse in a lot of other game. In 0AD people try to balance in most of the game, even matchmaking is full random ouf of ranked in a lot of RTS game. I'm just wondering about beginner and intermediate players. They don't have the knowledge to balance the games and smurfs can crush them easily. We must be careful with non-elite players; they are the solid base of the game and they keep the lobby alive, they are useful for balance btw. We could consider developing the user profile, for example with a multiplayer game counter. Of course, the player would have to be able to choose whether or not to display this information. I'm personally in favor of including a team ranking for the moment, but it's an alpha, so anything can be done. Maybe even through a mod.
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By wowgetoffyourcellphone · Posted
My friend! I was under the impression you had moved to Southern California! -
One very special game played with the new 27.1 RC. RomeVSKush_M.zip
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