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By Nicolaus_von_Kues · Posted
I know it's not implemented yet, but this encourages people to check the project. Visually seeing the game's potential is exciting. -
By real_tabasco_sauce · Posted
yeah mods change js components and easily modifiable things like damage values and other properties. Core engine components need to be compiled (c++ files) or depend on things that need to be compiled and therefore cannot be applied as a mod. Once added to the main game, we could, however, modify the weight values and other things @Atrik has set up in the unit templates. And that could be nice to test adjustments in the community mod. -
I don't know what mods can possibly do (never dealt with them in any game). I assume you mean that they can't change the engine, and that's why this can't possibly be part of the community mod?
