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Showing content with the highest reputation on 2019-10-01 in all areas

  1. @Angen I can help you test whether you have upgraded this patch. Since all the files in this patch have been changed in SVN, the patch can not be tested now. My friend, please help me. https://code.wildfiregames.com/D1190
    1 point
  2. For melee Cavs if I'm generous enough. The Wedge is the Syntagma equivalent for Cavalry units. Edit: Seeing Camel Archers in a Wedge is like seeing Intantry Archers in a Syntagma - the formation doesn't match the purpose (nor does it make sense). The Wedge were used more as a "spear" that blasts through formations. And ranged Cavalry isn't designed to do that.
    1 point
  3. in such boring day like today ive just done this in the past 30 minutes following @wowgetoffyourcellphone idea of add cracking necks and those things: First one done are Hoplites. Athenian hoplite using corinthian helmet b1 with crest could be the insignia infantry of 0.A.D it looks very well compared to how it looked before. Looks so well done. idle went from idle_relax.dae to: idle_relax_a: Default Static- idle_relax_b: Crack Neck. idle_relax_c: Shake Right foot sandal idle_relax_d: Look West idle_relax_e: Look East and beyond if possible. Cough?
    1 point
  4. i can be saying farewell to my hopes of play it.
    1 point
  5. What OS is your friend on ? @feneur Can you lift his post limit ?
    1 point
  6. Yeah or create a thread in the art dpt
    1 point
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  9. Looks nice similar to Starcraft 2 xd. Perdon por responder tarde, pero me quede enganchado con Half Life 2 :v
    1 point
  10. Almost every soldier must know how throw a little stone. You must know there people working inside the defense structures you need assume that, or who open the gates and doors to let them in?
    1 point
  11. Almost every soldier must know how throw a little stone. You must know there people working inside the defense structures you need assume that, or who open the gates and doors to let them in?
    1 point
  12. They were mentioned in Piye's triumphal stele at the siege of Hermopolis, but the translation is tentative, I have no idea what they looked like and the text dates to the 25th Dynasty, predating our timeframe by more than 200 years, so I'm not really arguing to add catapults for the Kushites or anything. Just an interesting mention of stone throwers at a really early date, a generation after King Uzziah's stone throwing devices just a stone's throw away in Judah. I strongly agree with Rams for every civ though. They're not exactly marvels of engineering so they can be the generic go-to siege engine for everyone. More specialized sieging civs like the Greco-Romans have enough unique siege options to continue standing out enough as the best in siege. It's just that advancing with elephants alone is really difficult if you're up against players that know what they're doing (slinger can even take down a fortress, imagine what they can do to an elephant...).
    1 point
  13. The answer to the AoE vs TW question depends on the persons opinion on the genre. Given we that we all started working on this game as it was more like AoE, the answer to all TW inspired features might not be yes. That would probably be unanimous I suppose. Well, this escalated quickly lol. Remember the person behind the screen before you hit send, folks.
    1 point
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