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The Milwaukee Brewers maintain a commanding 2-0 NLDS add around the San Diego Padres, nevertheless aspects may perhaps be significantly towards in excess of if the Brewers put on't conclude out the Padres inside Sport Milwaukee Brewers continue to keep a commanding 2-0 NLDS guide in excess of the San Diego Padres, nonetheless components may possibly be considerably in opposition to in excess of if the Brewers put on't end out the Padres inside of Sport after profitable Activity 1 of the NLDS with many deep balls, the Brewers gained a Sport 2 victory off a stroll-off solitary as a result of star outfielder Jackson Chourio. With the Brewers within just the driver's seat likely into Activity 3, the workers will change in the direction of veteran hurler Dustin Might in direction of consider the after successful Recreation 1 of the NLDS with a number of deep balls, the Brewers gained a Video game 2 victory off a wander-off solitary by means of star outfielder Jackson Chourio. With the Brewers within just the driver's seat going into Video game 3, the staff members will convert toward veteran hurler Dustin Could possibly in the direction of choose the well consists of struggled not too long ago, primary in direction of issues concerning irrespective of whether the Brewers would even seek the services of him as the employees's No. 3 pitcher driving Jacob Misiorowski and Logan Henderson. The 29-12 months-outdated pitcher incorporates authorized 2 or further operates inside of 5 of his closing 6 begins and hasn't surpassed far more than a few innings inside his further than a few starts possibly includes struggled not too long ago Teddy Higuera Jersey, primary in direction of issues regarding whether or not the Brewers would even retain the services of him as the employees's No. 3 pitcher powering Jacob Misiorowski and Logan Henderson. The 29-yr-outdated pitcher includes permitted 2 or additional operates inside of 5 of his past 6 starts off and hasn't surpassed excess than a few innings inside his previous a few received a ton of manufacturing towards Misiorowski and Henderson throughout the very first 2 game titles of the NLDS. Misiorowski authorized merely 2 operates upon 4 hits toward the Padres within 4 innings with 6 strikeouts, and Henderson permitted simply just one particular function upon 2 hits within 5 innings pitched. Thinking about how inadequately May possibly consists of pitched a short while ago, the Brewers ought to be written towards convert toward their bullpen quicker than inside the initially 2 online games of the collection, and Kyle Harrison may be a Terrific preference. Milwaukee acquired a ton of generation against Misiorowski and Henderson throughout the to start with 2 game titles of the NLDS. Misiorowski permitted basically 2 operates upon 4 hits in the direction of the Padres inside of 4 innings with 6 strikeouts, and Henderson authorized basically a single work upon 2 hits within 5 innings pitched. Thinking of how inadequately May possibly consists of pitched not long ago, the Brewers really should be published toward flip in direction of their bullpen quicker than inside of the initial 2 game titles of the collection Ryan Braun Jersey, and Kyle Harrison may perhaps be a exceptional solution. Harrison may possibly be an X-aspect for Milwaukee within just Recreation 3Sep 26, 2026; Milwaukee, Wisconsin, United states of america; Milwaukee Brewers pitcher Kyle Harrison throws a pitch in just the 5th inning towards the St. Louis Cardinals at American Household Business. Necessary Credit score: Benny Sieu-Imagn Photos | IMAGN Pictures by means of Reuters ConnectHarrison incorporates experienced his proportion of struggles late this period, getting to be eliminated versus the starting up rotation the moment a lousy extend, nonetheless he became aspects more than within his previous overall look ahead of the postseason. The 25-calendar year-previous consists of dealt with pace difficulties down the extend, still he touched earlier mentioned 97 mph within his previous outing, throwing 2 scoreless, hitless frames and fanning 4 batters. The vertical circulation was again with his 4-seam fastball as is made up of experienced his percentage of struggles late this time, becoming taken out towards the commencing rotation the moment a poor extend, nevertheless he became components in the vicinity of within just his remaining visual appearance in advance of the postseason. The 25-yr-outdated includes dealt with speed problems down the extend, however he touched previously mentioned 97 mph inside his ultimate outing, throwing 2 scoreless, hitless frames and fanning 4 batters. The vertical stream was back again with his 4-seam fastball as very Harrison was upon the bubble of even creating the Brewers' NLDS roster, he may possibly be a Terrific selection in direction of piggyback off May perhaps's start out within just Recreation 3. When getting to be the working day off upon Monday, Milwaukee's bullpen must be somewhat fresh new. If Might struggles early, the Brewers ought to pull him and make use of Harrison inside a prolonged-aid job for a few of innings in direction of bridge the hole towards the chill out of the bullpen. Although Harrison was upon the bubble of even manufacturing the Brewers' NLDS roster, he could possibly be a fantastic possibility toward piggyback off Could possibly's commence inside of Sport 3. Immediately after turning into the working day off upon Monday, Milwaukee's bullpen should really be somewhat fresh new. If May perhaps struggles early, the Brewers should really pull him and benefit from Harrison within a extensive-reduction job for a handful of of innings toward bridge the hole towards the unwind of the bullpen. 1 gain upon the street would mail the Brewers back again towards the NLCS for the instant directly period, and with the Atlanta Braves and Los Angeles Dodgers' sequence tied up, it's everybody's wager who they may perhaps facial area in just the subsequent spherical if they can end out the Padres within Recreation one get upon the highway would deliver the Brewers again in direction of the NLCS for the moment directly period, and with the Atlanta Braves and Los Angeles Dodgers' sequence tied up, it's everybody's wager who they could possibly confront in just the subsequent spherical if they can stop out the Padres within just Video game 3. https://www.brewerssportapparel.com/collections/robin-yount-jersey
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Blakecot joined the community
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0AD Diplomacy & Roleplay community discord.
Nicolaus_von_Kues replied to Bravado2020's topic in General Discussion
What is roleplaying all about? - Yesterday
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Ok, but I like fog if the scenario calls for it... just not so fast when zooming out on an apparently clear weather.
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Yeah thats map fog, you can fix it by turning off fog in your graphics settings.
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Bravado2020 changed their profile photo
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Hello, i have made a discord community for anybody interested in Diplomacy & Roleplaying in 0ad, I have also made a Mediterranean style map just for this you are all welcome to join and check it out. https://discord.gg/2ZT99gzd3
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Civ: Germans (Cimbri, Suebians, Goths)
Ultimate Aurelian replied to wowgetoffyourcellphone's topic in Delenda Est
All German units seem to have only white shields. Plutarch mentions them when describing the Cimbrian cavalry (but does not mean Germans only used that color). I think Cimbrian champion cavalry could still have only white shields. Other units could have more varied colors (or just player color) -
namename joined the community
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@Perzival12, @Stan`, this always happens to me (maybe some setting?): Recording 2026-10-19 205013.mp4
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Map with fog maybe ?
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I don’t think anything gets whiteish, however there is a shadow cutoff distance (which can be disabled in your graphics settings)
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ships Naval Boarding - seizure of ships
Thalatta replied to CheckTester's topic in Gameplay Discussion
@Obelix I just didn't want to constantly shove that link on people's faces, but issues that have already been addressed in Thoughts on the Spartans/Athenians come up way too often -
I mean when you really zoom out. Currently things get whitish, I would have guessed for some performance measure, since it's an effect I don't like.
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New To 0 A.D. But I'm Loving It!
Obelix replied to HELIOZAH's topic in Introductions & Off-Topic Discussion
Welcome to the community, @HELIOZAH! If you really wanna dive into it : In abovementioned Topic @scr0llbaer replied correctly (see below), that phasing shouldn't be prio 1 as researching Technologies for the Market and the Forge might be more important than reaching Phase 3/Town Phase. I would enhance that statement with the Store house and Farm house Technologies. -
However, I’ve found that they don’t perform well when playing against humans, and they were written for an older version of 0 A.D. (though this can be easily fixed in the `mod.json` file). That said, I might plan to upgrade Petra or create a new bot; if the bot in my mod proves successful, the features that are already working will be incorporated and improved upon.
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ships Naval Boarding - seizure of ships
Obelix replied to CheckTester's topic in Gameplay Discussion
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It would be great if you would be so nice to tell us the URL, please. The forums software can render it beautiful and nobody has to search for his/her/their own.
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With a map 2.5 times the diameter of the Giant map, I don’t see any issue with having a total of around 1,000 units.
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"... and be visible" I guess you mean, and yes, I just tried and can't reproduce what I thought I saw long ago (since then I've never used horizontal view again). Maybe something got fixed, or I misinterpreted what was happening back then.
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It’s impossible for something to be under the fog of war, can you post a screenshot of what you mean (I’m very curious of how this is possible).
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I've noticed in the past that the horizontal view reveals things that shouldn't be revealed (under fog of war), have you checked this? And how would all this respond with a lot of units on the map? (Which I guess has been one of the reasons for certain limitations all along).
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ships Naval Boarding - seizure of ships
Thalatta replied to CheckTester's topic in Gameplay Discussion
Many relevant points are raised there: "If your ships cannot reach your opponent, they become obsolete quickly, unless they give you access to resources": which is why a salvage system would work nicely. Unwanted ships were used from building early temples to laying the ground for port extensions, and when Rome controlled the whole Mediterranean the huge Hellenistic ships disappeared (along with the knowledge of how to build them). "The game designer has to answer a painful question: how important should water actually be?": if the game pretends to have any semblance of historicity for its time period, the answer is obvious (for plenty of civs at least). He also describes at the beginning proper naval combat as having a good variety of ships, already proposed, and currently lacking and inaccurate. "Large warships should feel heavy, they take time to turn, and they also occupy a lot of space, and that’s what makes them insanely cool": which is why I find the puzzling proposals to shrink their size a big step towards blandness and mediocrity. "Amphibious landing should create an exciting D-day moment but, you know, players just have to lead every unit manually, then protect that transport and find a safe coast, and then unload manually once again": a real struggle, which is why, among other uses, I proposed Target Area: "Water must connect different parts of the strategy, ships should support land attacks, and of course, you should have some real incentive to actually play for that water control. A player who loses the sea should suffer but should always have ways to respond": indeed, water should offer rewards without being snowbally. While the Greeks and others were not that big in fishing, maritime trade should be way more efficient than it is now (as should be maritime looting). I already criticised the Trader and Merchantmen capacity being the same. If one loses all control of the water (a situation usually hard to reverse), but has plenty of resources, maybe an expensive Mercenary Pirate force could be hired (from the Market or something, no Dock needed), to be able to reclaim part of the sea (this would work nicely with my proposal of Mercenaries having temporary contracts instead of being permanently trained like other units). "Water, of course, needs some real terrain. Things like shallow water reefs, islands, maybe some weather-like storm, visual blockers and several narrow routes that can create positioning decisions": 0 A.D. does have some implicit water depths, but the variety of "terrains" should be increased. Reefs are a good idea (I wonder if they could deal some damage to ships, and slow them down), and hopefully some weather is coming. -
Yes, "AI" has been a term since the 1950s at least. The grand vision of an "AGI", an Artificial General Intelligence, basically the SciFi scenario of an all-knowing all-capable entity, already existed back then. Many developments in computing that were thought to help achieve this vision hence ran under an "AI" label historically, not only neural networks, the stuff that LLMs and picture generators of today are based on today and that eat so many resources. Chatbots like ELIZA were not based on neural networks. Just classical IF-THEN-ELSE and some clever play on human psychology. But yes, the neural network approach was also known since at least the 1950s, but it was all theory, it was known the required computing power would be infeasible for a very long time. Today's web and Google didn't exist back then, so it was assumed a more traditional knowledge base expert system would also be a necessary component of an AGI, hence many developments apart from resource-eating neural networks also ran under the "AI" label, but I'm almost certain the term AI in video games didn't even stem from that, i.e. from research lab level algorithmic sophistication, it was rather, as said, just a colloquial way to say "non human opponent".
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Just a nit. Not really a coincidence, engaging chatbots already existed in the 70' (tho computers were somewhat harder to come by compared to today obviously) and we also had an AI race in the 80', just at that time it was between US and Japan. LLMs (branding) aren't much different, it's basically better hardware and some continued research in this topic, that is all, the hype is mostly just loooooots of money being spent and somewhat broader availability.
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ships Naval Boarding - seizure of ships
Nicolaus_von_Kues replied to CheckTester's topic in Gameplay Discussion
Good point. That's why malfunctions and potential exploits should be addressed. PD: I need someone to give me perspectives I'm missing. Feedback is very welcome. That way I can develop my idea. -
Several changes have been implemented regarding the camera and map dimensions. The largest map now has a diameter 2.5 times that of the "giant" size. The camera has also become more flexible, with its minimum and maximum altitude ranges significantly adjusted; this allows for a human-eye-level perspective and a view of the horizon, while also providing enough height to spot anti-aircraft missiles and jet aircraft, exciting features currently in development. Screen Recording 2026-10-19 213153.mp4
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ships Naval Boarding - seizure of ships
Thalatta replied to CheckTester's topic in Gameplay Discussion
Yes, although not very precisely, since it could refer in general to any passenger carried on deck. I proposed an Hoplitagogos (Hoplite Carrier) tech to increase the garrisons of Threes for certain civs like Spartans, Achaemenids (in their language) and coming Thebans, to improve their boarding chances. Maybe instead this could be used to train infantry on ships, but one has to be careful not to end with a boarding force spawn. I think I didn't mention the Hippagogos (Horse Carrier), to have it in mind also.
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