El Maker Posted 43 minutes ago Share Posted 43 minutes ago Hi everyone! I was wondering about something, but I couldn't find an answer on the forum, so I thought I'd ask here ! Games like the original Rome: Total War can display thousands of soldiers on the battlefield. How does 0 A.D. compare in terms of its technical capabilities ? More specifically, how many units (or buildings) can the Pyrogenesis engine theoretically handle? I'm not talking about hardware limitations or FPS, but rather the engine's own technical limits. Thanks ! Link to comment Share on other sites More sharing options...
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