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  2. Вывод из запоя в Казани на дому и в клинике: врач-нарколог, капельница, детоксикация, лечение алкоголизма, кодирование, стационар и реабилитация. Круглосуточная помощь анонимно. Подробнее можно узнать тут - вывод из запоя на дому в казани
  3. Вывод из запоя в Казани требуется, когда человек не может самостоятельно остановиться, а употребление алкоголя продолжается несколько дней, неделю или дольше. Запой опасен интоксикацией, потерей сил, нарушением работы сердца, печени, нервной системы, развитием белой горячки, судорог, инфаркта, инсульта и тяжелых осложнений. Подробнее - вывод из запоя на дому цена казань
  4. Наш центр оказывает помощь при запое на дому, амбулаторно и в стационаре. Врач нарколог приезжает по адресу, проводит осмотр, оценивает физическое и психическое состояние пациента, подбирает препараты, ставит капельницу, дает рекомендации после процедуры и помогает выбрать дальнейшее лечение алкоголизма. Подробнее - вывод из запоя капельница казань
  5. Работа проводится анонимно, без постановки на учет и без передачи персональных данных третьим лицам. Мы понимаем, что для семьи важно сохранить конфиденциальность, быстро получить профессиональную помощь и вернуть близкого человека к нормальной жизни. Получить дополнительную информацию - вывод из запоя с выездом
  6. Наш центр оказывает помощь при запое на дому, амбулаторно и в стационаре. Врач нарколог приезжает по адресу, проводит осмотр, оценивает физическое и психическое состояние пациента, подбирает препараты, ставит капельницу, дает рекомендации после процедуры и помогает выбрать дальнейшее лечение алкоголизма. Исследовать вопрос подробнее - нарколог вывод из запоя
  7. Работа проводится анонимно, без постановки на учет и без передачи персональных данных третьим лицам. Мы понимаем, что для семьи важно сохранить конфиденциальность, быстро получить профессиональную помощь и вернуть близкого человека к нормальной жизни. Получить больше информации - помощь вывод из запоя
  8. Today
  9. Everyone think that game needs more balance! Too balanced! Not fun! Catas fine! Fanatics and champ cav fine! Stop ruining game! It's going to be boring! Stagnant! Old! Everyone leave and play mods only! No one wants to play same civ with different colors! STTTTOOOOOOPPPPPPPPPPPPP!!!!!!!!!!!
  10. I can animate and do a bit of modeling, but I'm a novice (most of my models are made by chopping and screwing other models together).
  11. @Buildosaur_积木小恐龙 Hi! Did you download the game from https://play0ad.com/download/win/?
  12. champ cav is nonsensically fast naked fana has capture speed of a champ despite not having any of the drawbacks of a regular champ palisades are useless,but when spammed are somewhat annoying catas too op
  13. https://gitea.wildfiregames.com/0ad/0ad/issues/4117#issuecomment-141410 This one is interesting and is more related to balance and gameplay.
  14. With now a model what else needs done to get this in the game?
  15. Hey just type umbalane things ! Spear 111 hp for some civ but 100 for other, no sense cata too much hp héroe OP
  16. Now Available on Mod Selection, You Can Now Access It from Mod Selection
  17. Yesterday
  18. I'll see what there is. If you can animate / model there are a LOT of animal models that are 90% done and then can be added to the game.
  19. Next, the Gerudo Navy: (These updates are multiple posts just in case something goes wrong) Badan: A small, fast fishing ship, this boat doesn't do much else than gather fish. Dhow: Used for transporting goods as a merchant ship, as well as troops for raids, this boat can easily escape enemy warships if needed to. Safin: The largest ship in the Gerudo fleet, and also the most dangerous, the Safin excels at capturing other ships (it's a pirate ship after all), as well as escaping from fights to difficult to win. (If this is posted before the Goron Navies, my apologies, for whatever reason my post needs to be approved by a moderator before it loads.
  20. I realized I haven't posted any updates on the progress of Revival for a few months now, so I thought I'd do a quick dump of stuff that me and my team have gotten done, before the upcoming release sometime soon. First, all of the Goron naval stuff: Barrel Sub: This is their primary trading ship. It's fragile, and not very fast, but it can submerge to escape some enemies. Troop Lander: Used for transporting soldiers and not much else, this ship is also a bit slow, but capable of holding a lot of units (30 garrison and 15 turret). Gunship: The primary warship of the Gorons, this large ship fires multiple cannons at once, and can carry a lot of troops. It is also super durable, able to resist most attacks.
  21. Alternative game modes are needed that are separate from the victory conditions.
  22. https://gitea.wildfiregames.com/0ad/0ad/issues?labels=-24 Here you go
  23. If you’ll make a list of the non engine related ones, I’ll maybe take a look and see if there’s anything I could work on.
  24. It seems that the @nifa has already done some work.
  25. Exactly. For a game overlay, they are the worse thing possible.
  26. The art on the walls should be updated for the following Roman factions.
  27. And sidebars or overflow arrows? Which could be hidden but work by scrolling. But I have the feeling these are avoided, even when they could help reduce space used.
  28. If you are referring the @Thalatta's last mock, then the dead space would always be less then current ModernGUI layout (10 slots vs current 12) but it's a bit closer to screen center which might look worse as said above. Your other points I acknowledged them in the last comment, so agreed but you always have to make compromises, goal is to make the best ones. We're back to first exchange : too much clutter, too much space used. The second option is just slightly better enough to make it interesting.
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