Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. 1250: sword and spear are similar melee units that is useful to make meat shield. 1300: swordmen is good to crack rams. 1350: if you want to go full pop attack with rams at min 13-14, an enemy with swordmen is harder to crush. In this strategy it is common to postpone hack resistance upgrade in favor to earlier attack, but swordmen in enemy is strong in hack attack. 1400: when rushing with melee cav, run if you see spearmen, fight if you see swordmen. I think Iberian having swormen is important to balance out the initial wall defence. If iberian has spearmen, it becomes almost impossible to rush them. 1500+: thoughts?
  3. Today
  4. Just your average 120-meter long granite block built or carved by some ancient, primitive tribe thousands of years ago. "Nothing suspicious about this, move along." - Mainstream archeology.
  5. Could you share the error ? According to https://gitea.wildfiregames.com/0ad/0ad/issues/8402 sound might also have been fixed by 26.2
  6. 7000-Year-Old Sunken Discovery Points to European Megalithic Construction Centuries Earlier Than Previously Thought Off the western coast of France, archaeologists have discovered a sunken granite Mesolithic wall nine meters below sea level, which evidence suggests was constructed close to 7,000 years ago. The 120-meter-long structure is one of several prehistoric artificial features of its era that have been found in the region, with other similar structures known to exist nearby. The discovery, which was made near Île de Sein in Brittany, was recently detailed in a study that appeared in the International Journal of Nautical Archaeology.
  7. hi! sounds worked, but i could not start game as germans,coz of some js load error.
  8. Still waiting for the day when they finally implement it!!! Clock ticking, my cat feet licking.
  9. There has been an attempt before: https://code.wildfiregames.com/D840 Temple had many patches that may be worth looking into https://code.wildfiregames.com/search/query/9Zko6W9R_G7m/#R cc @Vantha @Atrik @phosit
  10. Yesterday
  11. I have found a workaround when this happens: Press Alt-Enter to exit full screen mode. Ensure the 0ad window is active. Place cursor in upper left corner of the screen. Press Alt-Enter to enter full screen mode again.
  12. Probably yeah it's one of the models with unfinished business
  13. Perhaps we can reuse the models but come up with a new cloth player color pattern.
  14. Some of them IIRC only the clothes
  15. "Barbarians" also used formations and army groups (bands, squads, regiments, battalions, myriads, etc.).
  16. Probably one of the more egregious examples I've seen. Some thought and code should be put into this at some point. It's been an issue since territory was first introduced, but it's never been a priority item. I think the code should decide when to "vacuum" closed these holes and choose how to assign it to someone. Might be more complicated than we think, but worth looking into.
  17. Thanks @Göndolsalv, disabling GPU skinning did the job! :-)
  18. I once had the same problem on my old Win10 laptop when GPU skinning was enabled.
  19. Hi Gurken Khan, thanks for your quick reply. Unfortunately, my video card doesn't support Vulkan. Please find my logs attached. system_info.txt userreport_hwdetect.txt mainlog.html
  20. Map by Maptysk illustrating the various contributions from different material cultures to the formation of the Bastarnae (related to the Poienesti-Lucaseuca culture)
  21. Excerpts from Gimbutas' book on the Balts:
  22. Hi @Mar.x, welcome to the forums. My only guess would be to try Vulkan as renderer. Your logs could be of interest. https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths
  23. I just installed 0 a.d. and have a problem with the graphics. The units are practically see-through, only their weapons and headgear are visible. My system: Lenovo Thinkpad T450s Video card: Intel 5500 I searched this forum and didn't find any hints, I also tried different graphics settings, but nothing helps. Any advice?
  24. @Duileoga Here is some interesting info for your mod. This is from the Wiki page about South Slavs, not sure how accurate "Jordanes (fl.  6th century CE), Procopius (c. 500 - c. 565) and other late Roman authors provide the probable earliest references to southern Slavs in the second half of the 6th century. Procopius described the Sclaveni and Antes as two barbarian peoples with the same institutions and customs since ancient times, not ruled by a single leader but living under democracy, while Pseudo-Maurice called them a numerous people, undisciplined, unorganized and leaderless, who did not allow enslavement and conquest, and resistant to hardship, bearing all weathers. They were portrayed by Procopius as unusually tall and strong, of dark skin and "reddish" hair (neither blond nor black), leading a primitive life and living in scattered huts, often changing their residence. Procopius said they were henotheistic, believing in the god of lightning (Perun), the ruler of all, to whom they sacrificed cattle. They went into battle on foot, charging straight at their enemy, armed with spears and small shields, but they did not wear armour."
  25. Duileoga is working for a mod. Don't worry, there is little chance they would be integrated in the main game. The Chernoles culture disappeared a long time ago, around the 6th century BC. The Milograd culture existed in northern Ukraine and southern Belarus for several centuries. But it was replaced by the Zarubintsy culture, which represents a bit of a cultural break. There are elements of the Zarubintsy culture that originate from Germanic cultures. This culture of Zarubintsy appeared around 200 BC and existed up to the 1st century AD. After that, there is a transition period when the culture of Zarubintsy decays and a sharp reduction in the number of settlements. The Kiev culture is a reemergence of a Balto-Slavic culture which appeared around the 3rd century AD. The question of the Slavic origin is tied to how the Kiev culture appeared. If you want to portray the Venedi/Veneti, they are probably further in the North. Pliny and Ptolemy locate them near the Baltic sea region. So we can suppose the Venedi/Veneti were a confederation of different Balto-Slavic tribes. Generally, the Brushed Pottery culture, the Milograd culture and the Dnieper-Dvina culture are seen as a continuum of similar populations. So if you want to suppose the testimonies from Pliny, Tacitus and Ptolemy are also valid for a more ancient period, then you can suppose these cultures were related to the Venedi/Veneti. Like this you can use evidence from the Milograd culture, Dnieper-Dvina culture and Brushed pottery culture. And you can add Germanic mercenaries from the Przeworsk culture (Lugians) and from the Zarubintsy culture (probably the Scirii). You can also add Sarmatian and Scythian mercenaries.
  26. https://gitea.wildfiregames.com/0ad/0ad/wiki/Release28#gameplay
  27. there are already so many european civs, atleast show a little less bias towards the continent??? we need an asian or african civ after this
  1. Load more activity
×
×
  • Create New...