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  2. @nifa The only idea I can have specifically about the Cimbri, is the Hjortspring deposit. The boat was deposited in a small bog of approx. 50 m in diameter, in the middle of an island. I don't know if it is more practical.
  3. Today
  4. I don't know. But I know the Germans from this time period didn't make new burial mounds, because they are practicing cremation, deposing the ashes in urns, which are then buried. At the best, they used older mounds to bury their urn in the upper layers.
  5. Hi! I know this was probably asked lim -> infinity times: which are the parts that takes most of the computational time and contributes mostly to lag? Simulation? Pathfinding?
  6. Not sure, that mesh looks like there's a lot of sculpting left to be done, especially at the arms
  7. Can you add verbose to your build command like "make -C build/workspaces/gcc verbose=1" so we see the actual build command run. Also what output do you get for "g++ --version" and "clang++ --version"? Side note, premake --cc option with version, ie gcc-12 isn't documented and broken in some cases. Typically if you use binutils you wont have an corresponding ar-12 for example which it would look for.
  8. the destroyed army camp looks like a placeholder to me
  9. nifa

    Erechtheion

    Sure, here you go 942182649_erechtheion0_28.2.zip
  10. Thanks, so what I've tried now is : ./update-workspaces.sh --cc=gcc-12 cd gcc make And ./update-workspaces.sh --cc=clang-18 cd gcc #Can't see any other folders make If i pass a compiler version i don't have to update-workspaces.sh, it tell me so. Therefor I'm guessing i do have to compiler I'm passing above. Yet compilation fails in both cases. With gcc /usr/include/fmt/core.h:2201:22: error: ‘constexpr void fmt::v8::basic_format_parse_context<Char, ErrorHandler>::on_error(const char*) [with Char = char; ErrorHandler = fmt::v8::detail::error_handler]’ called in a constant expression 2201 | context_.on_error(message); With clang In file included from ../../../source/ps/GameSetup/GameSetup.cpp:84: ../../../source/scriptinterface/FunctionWrapper.h:518:6: error: call to consteval function 'fmt::basic_format_string<char, std::basic_string<char> &>::basic_format_string<char[51], 0>' is not a constant expression 518 | "Failed defining function {:?} on the native scope.", classInfo->name)}; | ^
  11. I think you are using gcc instead, if you want to use clang you have to set CXX environment variable or pass --cc=clang to update-workspace.sh, also your gcc version is likely older then gcc-12.
  12. That do fix the error, but compilation fails later with another forward declaration and a bunch of new errors too. I have clang 18.1.8, rusc 1.91.0
  13. I really love this. Can you give it the white tile roof like the Athenian Wonder?
  14. Encontre una joya. https://retratodetenochtitlan.mx/
  15. I tried the nightly build and they had one. https://wildfiregames.com/forum/topic/26110-civ-germans-cimbri-suebians-goths/?do=findComment&comment=582009
  16. Could we make a wonder for the germanic tribes out of these assets too? As far as I know they had some kind of burial mound too and the cimbri are still missing one
  17. Yesterday
  18. Erechtheion and carytids from the acropolis in athens https://en.wikipedia.org/wiki/Erechtheion https://en.wikipedia.org/wiki/Caryatid https://www.artstation.com/artwork/lxY91a 1228892164_erechtheion0_28.1.zip licence
  19. Thanks for the quick reply (and sorry for the sloppy one on my side). Liberapay: you link your Paypal account to it and you can start receiving money. As far as I can tell, there is already a Paypal account, it is "just" the matter of creating the account on Liberapay. Hope this materializes!
  20. I got an error like this a while ago too and the cause was that the compiler version was too old.
  21. Herodotus (Histories, IV, 82) tells the account of a large Scythian cauldron (which could contain up to 600 Greek amphorae) built for the king Ariantas.
  22. Show some decorating ideas, maybe @Obskiuras can help with some concepts.
  23. Could you test this: https://gitea.wildfiregames.com/0ad/0ad/pulls/8528
  24. Hello its me again. Having troubles again with the lfs... So fetching from the main repository works with the suggestion from the .lfsconfig. But i can no longer update my fork, its always trying to push directly to the main 0ad repository... Any ideas why? Same problem on windows and linux and on a clean checkout. Also did try the suggestion from this thread, but the effect was that it would never update again from the main 0ad repo. actual error: batch request: error:: 0% (0/1), 0 B | 0 B/s error: User: 1394:Cayleb-Ordo with Key: 34:Linux-PC is not authorized to write to 0ad/0ad. error:: exit status 1 local git config: core.repositoryformatversion=0 core.filemode=true core.bare=false core.logallrefupdates=true remote.origin.url=git@gitea.wildfiregames.com:Cayleb-Ordo/0ad.git remote.origin.fetch=+refs/heads/*:refs/remotes/origin/* branch.main.remote=origin branch.main.merge=refs/heads/main branch.main.vscode-merge-base=origin/main remote.0ad-base.url=git@gitea.wildfiregames.com:0ad/0ad.git remote.0ad-base.fetch=+refs/heads/*:refs/remotes/0ad-base/* user.name=Cayleb-Ordo branch.build-with-cmake.remote=origin branch.build-with-cmake.merge=refs/heads/build-with-cmake branch.build-with-cmake.vscode-merge-base=origin/build-with-cmake lfs.repositoryformatversion=0 lfs.url=git@gitea.wildfiregames.com:0ad/0ad.git branch.build-with-cmake-initial.remote=origin branch.build-with-cmake-initial.merge=refs/heads/build-with-cmake-initial branch.build-with-cmake-initial.vscode-merge-base=origin/build-with-cmake lfs.https://gitea.wildfiregames.com/0ad/0ad.git.locksverify=false lfs.https://gitea.wildfiregames.com/Cayleb-Ordo/0ad.git.locksverify=true branch.build-with-cmake-backup.vscode-merge-base=origin/build-with-cmake remote configuration: 0ad-base git@gitea.wildfiregames.com:0ad/0ad.git (fetch) 0ad-base git@gitea.wildfiregames.com:0ad/0ad.git (push) origin git@gitea.wildfiregames.com:Cayleb-Ordo/0ad.git (fetch) origin git@gitea.wildfiregames.com:Cayleb-Ordo/0ad.git (push)
  25. The burial chamber was decorated and we can imagine they used similar decoration outside when they performed ceremony celebrating their ancestor:
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