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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • That's cause all mods have to be signed prior to being visible and compatible. Each new version has to be signed.
    • https://gitea.wildfiregames.com/0ad/0ad/issues/9171 I'd like to advocate some more for the About page and moving the build information there. If it's useful for screenshots to show the build info, then have it show up with the game's logo at the bottom right corner (currently Alt-K toggle, but it could be automatic for screenshots) when the screenshot's taken. Any chance to keep the HUD clean and organized I'd like to take it (within reason of course, which is why we're having this conversation).    (Put it in the bottom right)   *I'd actually like to have a new Options section for Screenshots (Show UI? Show Version? Target Folder, etc.)
    • Hi, I would like to thank everyone, I have never had so much collaboration for a project that was just a simple idea. I'll be honest with you, the biggest risk in this project is myself, and developing this campaign is going to be a marathon for me. The initial goal of this project is to introduce 0.AD and promote the game on various platforms. The aim is to develop projects for myself, should I ever be able to return to work. It's a way to stay active, as I've been on sick leave for three years. My request is : if anyone would like to design the maps for this campaign; that would be a huge help.   Thank you!
    • That's nice, but it applies just to a couple of later Hellenistic theatres. After reading it I see that because of that chronological mix up I misinterpreted the parts of your theatre. In any case, I think what you've done could be useful if a later Spartan theatre is wanted (as I'll explain). Following chronological order: early theatre development is what I've already mentioned. My latest picture would be a nice point to represent developed wooden theatres. After that, "the logeion (stage) was raised higher and higher over time" (https://spac.or.jp/en/facilities/mmtheatron/text/01_greek_roman), resulting in the proskenion. Meaning, you weren't missing a stage, because you are showing a later theatre with the stage already raised, and what I called your episkenion is actually the skene. So, for an earlier wooden theatre, stick with my latest picture, and other comments, although there were many variations of them through Greece, obviously. Here a video showing (in general) this evolution, and concentrating more on the workings of this later phase:   Athens' theatre became more monumental, and this is what's represented in the game. It seems Sparta, according to your link, followed another path, since they conclude: "the movable stage of Greek theatres was discovered in Messene and Sparta only; however, it might be too early to argue that the movable stage was a regional Peloponnesian phenomenon", and could be Roman inspired: "Recently, Spawforth advocated the Augustan dating of the Sparta theatre and explained the movable stage in connection with Roman theatrical devices". This means that the theatre you made would be the one Sparta had in Roman times. Because of that, I guess the present Sparta theatre will just be removed, which is good because it has another problem: it doesn't have a skene, but a temple, because someone found a theatre in Sparta looking like that, not realising that this was a Roman theatre built to see the bloody rituals at the temple of Arthemis Orthia (https://pausanias-footsteps.nl/regios/laconia/sparta/?lang=en), meaning that when one also builds the Spartan Wonder, the temple of Arthemis Orthia is actually appearing twice.
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