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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Latest updates

  • Newest Posts

    • Macedonian pikemen (phalangites) carried shields over their necks (a very innovative idea for the time). And Seleucid and Ptolemaic pikemen fought in this Macedonian manner too. Han pikemen on the other hand, only carried a so-called "Ji", which is better classified as a halberd rather than a pike.
    • Hey @seeh, unfortunately I really don't understand, what your post should tell me. Is this the early stage of development of a concept or sth. you wish to see implemented quickly? Wouldn't this thread fit better in the forum 0 A.D. -> General Discussion? Best wishes, obelix
    • Theoretically yes. But smart kids know how to hide their mods from you. Knowing the mod names also doesn't change much because you don't know what's hidden behind the name in the mod source code. It is easy to edit the source code of benign mods.  But don't worry Dakara, the cheat features have been discovered a patched. Cheat mods no longer exist because the malicious commands are forbidden by the engine.  Currently there is no easy way to cheat, unlike A26 where just editing a few lines of code will get you everything.  The bots are the biggest cheaters because they have x1.56 bonus in eco and 0.80 bonus in training time. The also see everything that you do. OP.
    • Is it possible to see the list of players' mods? this way seems correct. I have no issue to play with someone use theses cheat if everyrone agree in the game. But i like play with the same weapon, even if it give a very little advantage It shouldn't be allowed against me. This reduces the number of possible errors, the player cannot forget to reproduce by example. The game already has a function for queuing units. I don't like playing against bots.   Now I feel bad for playing against bots without knowing about them. It's like digital rape.  
    • I like theses snow houses I like the pre-click enhancements in AOM retold. With the right click, as soon as we have the resources, it starts the search. If someone want do somes game with me text me
    • I like the pre-click of the improvements. With right click, as soon as we have the resources it launches the search.
    • Actually we might have the feature already. The problem would be making techs force variants. It's somewhat similar to this https://gitea.wildfiregames.com/0ad/0ad/pulls/7069 Requires A LOT of actor change though.
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