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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Latest updates

  • Newest Posts

    • You have to take away Building AI and use unit attacking.
    • So trying to get siege towers to be a little more historically accurate.  While yes they were garrisoned with troops to fire down at the enemy below they were also mostly used to breach the walls of castles and foritications so the troops inside could fight.  I have reduced arrow range of siege towers, but I tried to give them capture attack and also Alexander's aura but neither really seem to have an effect on ccs or any buidling for that matter.  Is there something I am missing here?  Are Siege Class unable to capture?  I don't see anywhere in the siege template that would make that the case... but maybe its somewhere else?  IS there a way to make them more of a support unit for capturing ccs/forts than a shoot and retreat style siege? Any help would be greatly appreciated as always!  And feel free to check out the new historical patch! https://github.com/Emacz2/Historical-rebalance-patch https://github.com/Emacz2/Historical-rebalance-patch/releases
    • @AIEND had already touched this concept on this topic(well, me too).  
    • Olives and olive oil were not only an important component of the ancient Mediterranean diet but also one of the most successful industries in antiquity. Cultivation of the olive spread with Phoenician and Greek colonization from Asia Minor to Iberia and North Africa and fine olive oil became a great trading commodity right through to the Roman period and beyond. The olive also came to have a wider cultural significance, most famously as a branch of peace and as the victor's crown in the ancient Olympic Games. Long-lived and drought-resistant, the tree was a handily low-maintenance form of farming. Olive growers usually planted their trees in amongst fruit trees and reared animals so as to have some income in case of an olive crop failure, and it was an easy way to keep groves grass and weed free. The residue from pressing oil from olives could also be used as feed, especially for pigs. The earliest known presses in Greece come from Olynthos. Several examples have been excavated which used circular millstones to crush the olives. One of the best-preserved olive presses comes from Hellenistic Argilos in northern Greece. As the machine evolved, a winch was added to bring down the beam with greater force. Uses Not only were olives and olive oil an important part of the Mediterranean diet and cooking process (and still are, of course) but the oil produced from pressed olives was also used for many other purposes. Greeks and Romans used it to clean their bodies after exercise – smearing it on so that it collected dirt and sweat and then scraping it off using a metal instrument called a strigil. Olive oil was used as a fuel in terracotta (and more rarely metal) lamps, as an ingredient of perfumes, in religious rituals, for massages, as a multi-purpose lubricant, and even prescribed as a medicine. The Athenians considered the olive tree a gift from their patron goddess Athena, and this very tree grew on the acropolis of the city. They had an entire sacred grove of olive trees (moriae) too, from which oil was pressed and placed into uniquely decorated amphora vases to be given as prizes in the annual Panathenaic festival.   Olive branches came to signify peace. Herodotus tells us that in the early 5th century BC Aristagoras of Miletus carried one when he went to negotiate help from Cleomenes during the Ionian Revolt against Persia so that he would not be turned away from the Spartan king. Olive branches were also carried by pilgrims who visited the sacred oracle of Apollo at Delphi.  https://www.worldhistory.org/article/947/the-olive-in-the-ancient-mediterranean/  
    • You have to think about coins and wealth and the trade generated from industry.
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