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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Latest updates

  • Newest Posts

    • This was done in community mod version 27.1. It was about 2/3 the cost and 1/2 the build time. I think it was pretty good.
    • Yes. here is the list of Vulkan-related software that I have installed: ~/b/A27-1  sudo pacman -Q | grep "vulkan"  I lib32-vulkan-icd-loader 1.4.313.0-1 lib32-vulkan-mesa-layers 1:25.1.4-2 lib32-vulkan-radeon 1:25.1.4-2 lib32-vulkan-swrast 1:25.1.4-2 lib32-vulkan-validation-layers 1.4.313.0-1 vulkan-headers 1:1.4.313.0-1 vulkan-icd-loader 1.4.313.0-1.1 vulkan-mesa-layers 1:25.1.4-2 vulkan-radeon 1:25.1.4-2 vulkan-swrast 1:25.1.4-2 vulkan-tools 1.4.313.0-1.1  
    • I think palisades should be much cheaper and faster to build, but much weaker. I'm developing this in my mod.
    • Did you instal vulkan-icd-loader and vulkan-radeon?
    • I bought a new AMD GPU and I try to play 0ad on it. However, I run into errors when using the Vulkan renderer: ~/b/A27-1 $ binaries/system/pyrogenesis  I TIMER| InitVfs: 192.018 us FILES| Main log written to '/home/rena/.config/0ad/logs/mainlog.html' FILES| Interesting log written to '/home/rena/.config/0ad/logs/interestinglog.html' TIMER| CONFIG_Init: 2.94495 ms Sound: AlcInit success, using OpenAL Soft WARNING: Failed to create a Vulkan window: Installed Vulkan doesn't implement the VK_KHR_surface extension ERROR: Unable to create device for Vulkan backend, switching to GL. I am of course using the A27.1 RC version which I built from source, on this environment. I suspect that I made a mistake while trying to install Vulkan on the system: trying to query vulkaninfo gave these: ~ $ vulkaninfo --summary  I ERROR: [Loader Message] Code 0 : vkCreateInstance: Found no drivers! Cannot create Vulkan instance. This problem is often caused by a faulty installation of the Vulkan driver or attempting to use a GPU that does not support Vulkan. ERROR at /usr/src/debug/vulkan-tools/Vulkan-Tools/vulkaninfo/./vulkaninfo.h:573:vkCreateInstance failed with ERROR_INCOMPATIBLE_DRIVER The basic GPU driver, vulkan-radeon and amdgpu are installed and activated. Radeontop does work correctly. Below are my grub kernel parameters in /etc/default/grub: loglevel=3 intel_iommu=on quiet radeon My question is: how can I set up vulkan driver for AMD GPUs on Arch so that I can run 0ad smoothly? What kernel parameters and config did the developers use? userreport_hwdetect.txt system_info.txt
    • It takes one infantry javelineer 2 throws (so 1.9s) to kill a women, while it takes one infantry javelineer 200s to take a house. He can kill 100 women in the time he takes 1 house.
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