Jump to content

Tiles in a Greek city center


Akira Kurosawa
 Share

Recommended Posts

  On 23/11/2022 at 3:48 PM, Silier said:

city texture under civ centre or some stone texture

Expand  

Well, the current grass texture was created by random map generator. Apparently, stone cladding was not included in the template... It looks like someone stole the tiles.:D Are you planning to fix it? Because it is more like ancient ruins than a busy city. Athenian polis in decline...

Edited by Arcantos
Link to comment
Share on other sites

  On 24/11/2022 at 2:20 PM, wowgetoffyourcellphone said:

Good guess! It's actually a QR code that will take you to the modeler's OF.

Expand  

No matter how many times I come to look at changes in old models of buildings, I always remember Asterix and Obelix.:D Do you really enjoy playing in this architectural mess yourself?:pardon:

  Reveal hidden contents

 

Edited by Arcantos
Link to comment
Share on other sites

  On 25/11/2022 at 4:38 PM, wowgetoffyourcellphone said:
  Reveal hidden contents
Expand  

Looks great! Can I also ask you to move the long building (and probably a gazebo with a well, too) little to the left to maintain symmetry, and then place these four vases inside? Please?:D

  Reveal hidden contents
  Reveal hidden contents

It seems to me that they (the stoa and the gazebo with a well) were originally supposed to be symmetrical in relation to the flower beds, but for some reason they were mistakenly shifted to the right border... I think Euclid would not approve of such a geometry.:laugh:

  Reveal hidden contents

 

Edited by Arcantos
Link to comment
Share on other sites

  On 24/11/2022 at 1:23 PM, Arcantos said:

Well, the current grass texture was created by random map generator. Apparently, stone cladding was not included in the template... It looks like someone stole the tiles.

Expand  

Well, the Athenians, not only forerunner in democaca already had their guerillia gardening movement removing the tiles and planting them... well,serious...

This are effects when not flat terrain and buildings are merged together. Where the terrain is higher than the building the terrain structure is visible. In this case the lower tiles were replaced by the grass texture. In other environment it is not that visible.

There are extremly ugly outcomes when you place a roman civic center on a steep hill.  On some other civilisations the builings have a "foundation" like harbours making the outcome not that bad, until the terrain is not "steeper" than the foundation.

The templates should be overworked  how to alter the terrain in vertical direction with basement and a bank, so that there are no remains of the terrain where a building is placed.

Edited by Frederick_1
  • Like 1
Link to comment
Share on other sites

  On 25/11/2022 at 10:25 PM, Frederick_1 said:

The templates should be overworked  how to alter the terrain in vertical direction with basement and a bank, so that there are no remains of the terrain where a building is placed.

Expand  

I very much hope that this will not be forgotten for another 10 years.:D

Edited by Arcantos
Link to comment
Share on other sites

  On 03/12/2022 at 7:49 AM, hyperion said:

@wowgetoffyourcellphone

me thinks perfectly square tiles are a better fit for Greek architecture, the issue with the original model was missing tiles (to make it more visually interesting, I have my gripes with that idea) and somewhat skewed symmetry.

Anyway, me thinks they would have never used randomly sized slabs here.

Expand  

Let's get real here. In reality the center of classical Athens, Thebes, Sparta et al. wasn't paved at all--it was dirt. 

Edited by wowgetoffyourcellphone
Link to comment
Share on other sites

  On 03/12/2022 at 5:20 PM, wowgetoffyourcellphone said:

Let's get real here. In reality the center of classical Athens, Thebes, Sparta et al. wasn't paved at all--it was dirt.

Expand  
  On 03/12/2022 at 6:00 PM, hyperion said:

Guess dirt would be fine as well, just that this texture feels somehow wrong to me.

Expand  

 

There are some interesting textures from Assassin's Creed Odyssey. These rounded cobblestones in the ground, polished by walking on them, could fill any urban dirt.

  Reveal hidden contents

You can also find something more suitable from the original video.

  Reveal hidden contents

 

  On 03/12/2022 at 2:22 AM, wowgetoffyourcellphone said:

WkbgNEK.png

Expand  

Is this the Macedonian center? Looks amazing! It would be interesting to look at the repaired Athenian and Spartan centers.

Edited by Lum King
  • Like 1
Link to comment
Share on other sites

I think the idea behind it was to fill it with terrain textures / decals instead and to allow to have some variety. Yellowish tiles in deserts, mossy ones or something in more lush biomes. Looks kinda weird without decals or textures, but I doubt that's what the author was intending.

Random map base placement would fill in some city tile texture for the area, and constructing the building in-game would create a decal IIRC.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...