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Should outpost make a warning sound while enemies are in the range of it?


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I think it would be useful to have an audio/visual alert for advancing rams/elephants. These types of units seem to do the most damage and it would be useful to be told in advance. Many a time I have been concentrating on one area of the map only to find these units running amok the other side and wiping out my base or castles :LOL:. Having the ability to toggle on/off these alerts to suit your setup would be useful.


Edited by Graham1
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