AIEND Posted April 10, 2022 Report Share Posted April 10, 2022 6 分钟前,Lion.Kanzen 说: 会是什么声音? 我不想模仿 AoE IV 的吹口哨。 Generally speaking, they are instruments such as horns or drums that can transmit sound farther. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2022 Report Share Posted April 10, 2022 3 minutes ago, AIEND said: Generally speaking, they are instruments such as horns or drums that can transmit sound farther. the drums sound interesting. Quote Link to comment Share on other sites More sharing options...
Graham1 Posted April 18, 2022 Report Share Posted April 18, 2022 (edited) I think it would be useful to have an audio/visual alert for advancing rams/elephants. These types of units seem to do the most damage and it would be useful to be told in advance. Many a time I have been concentrating on one area of the map only to find these units running amok the other side and wiping out my base or castles . Having the ability to toggle on/off these alerts to suit your setup would be useful. Edited April 18, 2022 by Graham1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 19, 2022 Report Share Posted April 19, 2022 I will mention that other games, such as Battle for Middle Earth 2, have audio cues when different types of enemy units come into view. "They have a cave troll!" things like that. 1 Quote Link to comment Share on other sites More sharing options...
Philip the Swaggerless Posted April 28, 2022 Report Share Posted April 28, 2022 Kind of related: Should war dogs have a Sentry stance, where they bark when enemies are within a given distance from them? 2 Quote Link to comment Share on other sites More sharing options...
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