Sebastián Gómez Posted September 17, 2021 Author Report Share Posted September 17, 2021 1 hour ago, Dizaka said: @Player of 0AD but what you had in splash you lost in mobility. Cata-heavy armies could be outmaneuvered. As a cata-heavy army the disadvantage was you had to know when to unpack and not do it too early or too late. Very few players could manage catas. Most cata armies started appearing 16-18 mins into the game and that is only if you intentionally went cata. Also, only 2 civs could do it (Rome/mace) due to arsenal/encampment as other civs would only be able to do it in the 20-23 min mark. Also, catas are a good anti-snowballing measure. Finally, they can be easily countered with cav. Catas are not much worse than champ cav ...and with current metal availability plenty counters and better alternative strategies (e.g., champs) than catas. I fully agree. Quote Link to comment Share on other sites More sharing options...
davidsrsb Posted September 18, 2021 Report Share Posted September 18, 2021 Catapults were very powerful weapons, very effective against organic units. Their weakness was cost, packing time and vulnerability to hack - they were fragile machines, so they needed a lot of protection 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 30, 2021 Report Share Posted September 30, 2021 I agree , Catas they should be easy to damage by any melee unit. Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted October 1, 2021 Report Share Posted October 1, 2021 What really should be changed is the accuracy. I tested how many shots a catapult needs for hitting a deer, in some cases it needed like 30 shots! They are so inaccurate, they even miss towers in a lot of cases. That shouldn't be the case. 2 Quote Link to comment Share on other sites More sharing options...
Ceres Posted October 2, 2021 Report Share Posted October 2, 2021 A bit OT here, but the same applies to ships. Quote Link to comment Share on other sites More sharing options...
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