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Experimenting with icons


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Sorry, I meant Step 3. Every icon set looks cohesive and easily readable. Even without playing the game, I can infer what everything means.

 

Edit: Although now I'm starting to see why Step 4 may be preferred and I'm leaning towards that too. Less clean but it gets more of the message across.

Edited by SDM
Clarification
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于 2021 年 1 月 6 日上午 5:04,wowgetoffyourcellphone 说道:

默认

默认箭头.png.2dcc4a008a9e7471845789568f742b1f.png

攻击移动

动作攻击-move.png.7bb4151f6c928a40e593223b83586d7d.png

捕获

动作-capture.png.e9bbad45a060d5deec614220a380eb3b.png

攻击

动作攻击.png.08705762e5becec51b7c7bcb0166317d.png

攻击

动作攻击.png.f9a62e534715fc37af19e13aeda8e5dc.png

Given that captures are mostly for buildings, I think the icon should be a flag instead of a hand, since soldiers usually raise their flag after capturing a building to indicate ownership of the building.

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