gameboy Posted August 22, 2019 Report Share Posted August 22, 2019 @Stan` @elexis Today, I tested the latest SVN22748, and there are some error: ERROR: art/animation/biped/fisher/fisherman_death.dae: Assertion not satisfied (line 393): failed requirement "recognised skeleton structure" ERROR: Could not load animation 'art/animation/biped/fisher/fisherman_death.dae' ERROR: CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/fisherman_death.dae): Failed loading, marked file as bad 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 22, 2019 Report Share Posted August 22, 2019 Thanks for the report I'll let @Alexandermb fix this. Would be nice to have skeletons check at some point in chechrefs.pl Quote Link to comment Share on other sites More sharing options...
gameboy Posted August 23, 2019 Author Report Share Posted August 23, 2019 @Stan` I tested the latest SVN22758, and when I built a dock to produce fishing boats, this error occurred. @Alexandermb Please help. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 23, 2019 Report Share Posted August 23, 2019 1 hour ago, gameboy said: @Stan` I tested the latest SVN22758, and when I built a dock to produce fishing boats, this error occurred. @Alexandermb Please help. Thanks for the testing as always @gameboy this bug was weird to me because i didn't named the files fisherman_x so i had to look where it was being called the old armature animations. It was the "Base" fisherman variant in the biped/fisherman folder i took this opportunity to remove from the game the old bodies and actors of the fishermans too. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 23, 2019 Report Share Posted August 23, 2019 Fixed in rP22759 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 23, 2019 Report Share Posted August 23, 2019 3 hours ago, Alexandermb said: Fixed in rP22759 Why did you delete the animation instead of reexporting it ?:/ That was the only death anim that was different... 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 23, 2019 Report Share Posted August 23, 2019 Ah different armature right ? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 23, 2019 Report Share Posted August 23, 2019 1 hour ago, Stan` said: Ah different armature right ? Yep, they were the old armature so they weren't usefull Quote Link to comment Share on other sites More sharing options...
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