gameboy Posted September 13, 2018 Report Share Posted September 13, 2018 @wowgetoffyourcellphone Today, I tested the latest https://github.com/Justus Avramenko/delenda_est, and when I selected a random map for the game, the error occurred while the game was loaded. WARNING: [ParamNode] Could not remove token 'unlock_champion_units_xion' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?) ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/structures/xion_corral.xml" ERROR: Failed to load parent 'structures/xion_corral' of entity template 'structures/scyth_corral_empty' ERROR: Failed to load entity template 'structures/scyth_corral_empty' WARNING: [ParamNode] Could not remove token 'unlock_champion_units_xion' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?) ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/structures/xion_corral.xml" ERROR: Failed to load parent 'structures/xion_corral' of entity template 'structures/scyth_corral_empty' ERROR: Failed to load entity template 'structures/scyth_corral_empty' ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/structures/scyth_wallset_stone.xml" ERROR: Failed to load entity template 'structures/scyth_wallset_stone' ERROR: Invalid template found for 'structures/scyth_wallset_stone' ERROR: CMapGeneratorWorker::LoadScripts: Failed to load script 'maps/random/rmgen-common/wall_builder.js' ERROR: JavaScript error: globalscripts/Templates.js line 165 TypeError: template is undefined GetTemplateDataHelper@globalscripts/Templates.js:165:1 loadWallset@maps/random/rmgen-common/wall_builder.js:42:20 loadWallsetsFromCivData@maps/random/rmgen-common/wall_builder.js:33:1 @maps/random/rmgen-common/wall_builder.js:8:20 @maps/random/fields_of_meroe.js:2:1 ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/fields_of_meroe.js' 1 Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Report Share Posted October 30, 2018 The same thing is happening to me. I'm trying to reach out and ask people if there is anyone who is actively trying to fix this issue. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 30, 2018 Report Share Posted October 30, 2018 DE will only work properly with skirmish maps. I am no good with random map scripting. 2 Quote Link to comment Share on other sites More sharing options...
Guest Posted October 31, 2018 Report Share Posted October 31, 2018 (edited) This is the second time a mod has encountered the same wall-builder errors. In vanilla, only Iberians really use it in 90% of the maps. Maybe more. Pretty sure thats the case with mods as well. This error can be ignored with no consequences most of the time. Maybe, the wallsets should only be loaded on demand. Edited October 31, 2018 by Guest Quote Link to comment Share on other sites More sharing options...
Athelia Posted November 4, 2018 Report Share Posted November 4, 2018 is anyone still working on Delenda Est, Random Unknown maps are broken and what’s the fun of playing skirmish maps if everyone knpws where the resources are cause they’ve played the map a gazillion times. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 4, 2018 Report Share Posted November 4, 2018 Just now, Athelia said: is anyone still working on Delenda Est, Random Unknown maps are broken and what’s the fun of playing skirmish maps if everyone knpws where the resources are cause they’ve played the map a gazillion times. @wowgetoffyourcellphone is the only dev Quote Link to comment Share on other sites More sharing options...
Guest Posted November 4, 2018 Report Share Posted November 4, 2018 There are like 50 skirmish maps. Can't memorise them all. To answer the question, yes. And he also explained the reasoning behind it. Quote Link to comment Share on other sites More sharing options...
Athelia Posted November 4, 2018 Report Share Posted November 4, 2018 oh I just so his post I don't know how I missed it. @wowgetoffyourcellphone sorry. I wish I could code, but I am good at art stuff like painting and photography and videos and stuff. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 4, 2018 Report Share Posted November 4, 2018 1 hour ago, Athelia said: oh I just so his post I don't know how I missed it. @wowgetoffyourcellphone sorry. I wish I could code, but I am good at art stuff like painting and photography and videos and stuff. Spread the word. talk to others about this game and this mod. Quote Link to comment Share on other sites More sharing options...
Athelia Posted November 4, 2018 Report Share Posted November 4, 2018 I will talk to my co-workers about it. 1 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 4, 2018 Report Share Posted November 4, 2018 19 minutes ago, Athelia said: I will talk to my co-workers about it. Nice ! 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted November 5, 2018 Report Share Posted November 5, 2018 (edited) Which maps are broken? Just unknown_land? I could generate african_plains without an error? Edited November 5, 2018 by Guest Quote Link to comment Share on other sites More sharing options...
Guest Posted November 5, 2018 Report Share Posted November 5, 2018 (edited) I do not get any error on any map. Using the second release. Perhaps you were using the first version which was buggy. But I did found one thing. In L144 of sim/data/civs/epir.json you need to change {civ}_cavalry_scout to epir_cavalry_scout. Edited November 5, 2018 by Guest Quote Link to comment Share on other sites More sharing options...
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