gameboy Posted November 13, 2017 Report Share Posted November 13, 2017 @wowgetoffyourcellphone Today, I tested the latest version of http://www.moddb.com/mods/0-ad-delenda-est, with warning messages: WARNING: PlayerID 2 | Petra: dock constructed without base index 0 WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1086 name Militia Thureos Spearman pos 579.9622650146484,697.9734954833984 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1087 name Militia Thureos Spearman pos 569.5,689.5 state INDIVIDUAL.IDLE WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1089 name Arab Javelineer pos 574.0641174316406,689.8177642822266 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1168 name Arab Javelineer pos 578.1152801513672,696.4779663085938 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1249 name Arab Javelineer pos 590.9310913085938,697.5 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1266 name Militia Thureos Spearman pos 582.7383575439453,709.5523071289062 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1268 name Militia Thureos Spearman pos 582.3719940185547,702.0397796630859 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13, 2017 Report Share Posted November 13, 2017 DelendavEst is discontinued Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 13, 2017 Author Report Share Posted November 13, 2017 It is still in development, you can go to see, this does not seem to stop. Thank you, my friend. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13, 2017 Report Share Posted November 13, 2017 @wowgetoffyourcellphone you are developing this? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 13, 2017 Report Share Posted November 13, 2017 Quote The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation http://www.moddb.com/mods/0-ad-delenda-est Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 13, 2017 Report Share Posted November 13, 2017 (edited) I have no idea what this warning means. It may be because soldiers in Delenda Est are not gatherers. I am guessing because of this line, but I'm probably wrong: base 0 >>> role worker subrole gatherer Edited November 13, 2017 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 13, 2017 Author Report Share Posted November 13, 2017 @wowgetoffyourcellphone This warning was created when I built ADDOLDY (temple). 1 Quote Link to comment Share on other sites More sharing options...
SirPope Posted November 16, 2017 Report Share Posted November 16, 2017 https://github.com/JustusAvramenko/delenda_est Looks like it's getting ready for A23 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 16, 2017 Report Share Posted November 16, 2017 I believe the problem was a deprecated file I had from ye olde visual arrows indicator patch. I have since deleted that file. 7 minutes ago, SirPope said: https://github.com/JustusAvramenko/delenda_est Looks like it's getting ready for A23 While the interest is appreciated, I merely keep the mod up-to-date for my own amusement. There will be no A23 release of the mod. 1 Quote Link to comment Share on other sites More sharing options...
tuk0z Posted November 19, 2017 Report Share Posted November 19, 2017 Thank you gameboy and wowgetoffyourcellphone for these useful clarifications. Not everyone has got it yet e.g. this comment dated 2017-11-18 on moddb. Someone might want to update the moddb pages ? Anyway I can't download from moddb: Delenda Est main page links to DE download page which then links to DE and so on lol! Is it still possible to give your work a try, maybe from your Git repo? 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 20, 2017 Report Share Posted November 20, 2017 33 minutes ago, tuk0z said: Is it still possible to give your work a try, maybe from your Git repo? Yeah, the Git repo should work with the current SVN/dev version of 0 A.D. 2 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 20, 2017 Report Share Posted November 20, 2017 5 minutes ago, wowgetoffyourcellphone said: Yeah, the Git repo should work with the current SVN/dev version of 0 A.D. Oh thanks God... So I can still made my own slaves and mercenaries? 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 20, 2017 Report Share Posted November 20, 2017 @Alexandermb wants test some things... like the Xiognu. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 20, 2017 Report Share Posted November 20, 2017 (edited) 4 minutes ago, Lion.Kanzen said: Oh thanks God... So I can still made my own slaves and mercenaries? Yeah, I recently implemented the slave economy to all civs. There are Male Citizens and Female Citizens, who build economic and civic buildings, and who have a Slave Ownership aura which boosts: Male and Female Slaves, who are available to train after building a Market. So... Male Citizen - Trained at the Civic Center, builds economic and civic buildings, mediocre at gathering resources. Has Slave Ownership aura. Female Citizen - Trained at Houses after building 5/10 houses, builds economic and civic buildings, mediocre at gathering resources. Has Slave Ownership and Inspiration auras. Male Slave - Trained at the Storehouse after building a Market. Cannot build, but gathers resources very well, especially when within the Slave Ownership aura. Female Slave - Trained at the Farmstead after building a Market. Cannot build, but gathers resources very well, especially when within the Slave Ownership aura. I would like to combine the male and female variations into one unit each, Citizen and Slave, to make things simpler. This is basically the same functionality that Age of Kings had back in 1999 with its male and female villagers. I can do this visually with actor variations, but their selection sounds, specifically their voices will not be correct. I asked some WFG developers about allowing entities to have more than 1 gender and I was advised to submit a patch. lol, I guess it'll never happen then! Edited November 20, 2017 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
tuk0z Posted November 21, 2017 Report Share Posted November 21, 2017 (edited) Wow! Pretty graphics indeed, right from the start But [attached screens] wowgetoffyourcellphone is your Git repo compatible with 0 A.D. Git? It's `0ad-git 20147` I cloned, compiled and launched tonight. Or maybe a pure 0. A.D.-git issue as of today? Game starts fine when selecting default mod. EDIT :-) It's the opposite of what I just wrote: DE works fine not the default mod ! Clicked on default mod in Mod selection launched DE. Apologies. Edited November 21, 2017 by tuk0z Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 21, 2017 Report Share Posted November 21, 2017 29 minutes ago, tuk0z said: Wow! Pretty graphics indeed, right from the start But [attached screens] wowgetoffyourcellphone is your Git repo compatible with 0 A.D. Git? It's `0ad-git 20147` I cloned, compiled and launched tonight. Or maybe a pure 0. A.D.-git issue as of today? Game starts fine when selecting default mod. EDIT :-) It's the opposite of what I just wrote: DE works fine not the default mod ! Clicked on default mod in Mod selection launched DE. Apologies. Is compatible with SVN repo. Quote Link to comment Share on other sites More sharing options...
tuk0z Posted November 21, 2017 Report Share Posted November 21, 2017 @Lion.Kanzen specificaly « with the current SVN/dev version of 0 A.D. » Current dev being the one available via Git, correct? Quote Link to comment Share on other sites More sharing options...
Guest Posted November 21, 2017 Report Share Posted November 21, 2017 5 hours ago, tuk0z said: specificaly « with the current SVN/dev version of 0 A.D. » Current dev being the one available via Git, correct? @tuk0z afaik yes. The one hosted on github seems to be up to date with the SVN. Quote Link to comment Share on other sites More sharing options...
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