Trinketos Posted October 12, 2017 Report Share Posted October 12, 2017 My idea is to make a mod during the triple alliance war (I want to do it because I like the history of Latin America, and because I am Latin American :v) What do I have to modify in the game to make this possible? Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted October 13, 2017 Report Share Posted October 13, 2017 Should not be to hard just a mater of changing the projectiles stats and adding a smoke(particle) effect for the gun powder. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 13, 2017 Author Report Share Posted October 13, 2017 emmm... where is the projectile stats. thanks for replying: D Quote Link to comment Share on other sites More sharing options...
Guest Posted October 13, 2017 Report Share Posted October 13, 2017 3 hours ago, Trinketos said: emmm... where is the projectile stats. Projectile stats are found on the unit xml files. These can be found in the templates folder. Correct me if i am wrong. Quote Link to comment Share on other sites More sharing options...
Grugnas Posted October 13, 2017 Report Share Posted October 13, 2017 you can find all the units stats in the xml files on your computer just following the same link trac path from "0ad/binaries/" on your computer. https://trac.wildfiregames.com/browser/#ps/trunk/binaries/data/mods/public/simulation/templates Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 14, 2017 Author Report Share Posted October 14, 2017 emm... this is the projectile stats? <Attack> <Ranged> <Hack>0.0</Hack> <Pierce>12.0</Pierce> <Crush>0.0</Crush> <MaxRange>72.0</MaxRange> <MinRange>0.0</MinRange> <ProjectileSpeed>75.0</ProjectileSpeed> <PrepareTime>1200</PrepareTime> <RepeatTime>2000</RepeatTime> <Spread>1.5</Spread> <PreferredClasses datatype="tokens">Human</PreferredClasses> </Ranged> </Attack> Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 14, 2017 Report Share Posted October 14, 2017 Tal vez @niektb o @stanislas69 puedan ayudarte. He need you help guys. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 14, 2017 Author Report Share Posted October 14, 2017 6 minutes ago, Lion.Kanzen said: Tal vez @niektb o @stanislas69 puedan ayudarte. He need you help guys. xD Quote Link to comment Share on other sites More sharing options...
Guest Posted October 14, 2017 Report Share Posted October 14, 2017 (edited) 5 hours ago, Trinketos said: emm... this is the projectile stats? Yes thats the projectile stats. You were speaking of gunpowder units therefore, a bit higher pierce damage and maybe a projectile speed of 100 would be sufficient imo. Attack rate should also be increased to perhaps 3 seconds. Btw what you are doing seems interesting. Edited October 14, 2017 by Guest Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 14, 2017 Author Report Share Posted October 14, 2017 4 minutes ago, (-_-) said: Yes thats the projectile stats. You were speaking of gunpowder units therefore, a bit higher pierce damage and maybe a projectile speed of 100 would be sufficient imo. Attack rate should also be increased to perhaps 3 seconds. Btw what you are doing seems interesting. Thanks Quote Link to comment Share on other sites More sharing options...
balduin Posted November 10, 2018 Report Share Posted November 10, 2018 @Trinketos are you still working on this? Quote Link to comment Share on other sites More sharing options...
Trinketos Posted November 10, 2018 Author Report Share Posted November 10, 2018 5 hours ago, balduin said: @Trinketos are you still working on this? yes, but as for now I'm focused on the other mod 1 Quote Link to comment Share on other sites More sharing options...
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