Lion.Kanzen Posted September 2, 2017 Author Report Share Posted September 2, 2017 47 minutes ago, Alexandermb said: No entendí muy bien, ¿que le agrego? Herramientas de carpintería. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 2, 2017 Report Share Posted September 2, 2017 this is what i have in mind at the moment for the corral, a circle fences like all the other buildings some tools like a pitchfork with hay, some animals laying like 4 or 3 horses the inner fence will be filled with this Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 2, 2017 Author Report Share Posted September 2, 2017 Needs more props Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 2, 2017 Report Share Posted September 2, 2017 (edited) Fast simulation: Yellow hay Black Tools Red Door Blue Horses it will need something somewhere to show the faction color Edited September 2, 2017 by Alexandermb 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 2, 2017 Author Report Share Posted September 2, 2017 Un abrevadero o varios sería bueno. Es lo mejor para el caballo.http://www.royal-horse.com/mx/conseil/conseils-en-periode-secheresse/ 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 2, 2017 Report Share Posted September 2, 2017 White cloth is the faction colour 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 2, 2017 Author Report Share Posted September 2, 2017 Unos cráneos de ganado estarían bien en la entrada. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 with some of the props placed not all yet, still missing the horses, tools and maybe some saddle and as lion's says Ox skulls Screenshot whitout material and whitout missing specular/normal map Spoiler 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 (edited) this is how the nomads are going by now Edited September 3, 2017 by Alexandermb 5 Quote Link to comment Share on other sites More sharing options...
wolflance Posted September 3, 2017 Report Share Posted September 3, 2017 23 hours ago, wowgetoffyourcellphone said: Well, if you want to be pedantic, then neither did many sedentary cultures. Greeks, besides Spartans, did not have standing armies, and most ranged units like archers and slingers were home-trained. Barracks and Archery Ranges and whatnot in the game are abstract concepts for gameplay purposes. I understand. In a sense barracks/archery range can be treated as a RTS abstracted representation of "men being removed from their day-to-day, economically productive lives, given armaments, and go to war". However, this abatraction really doesn't reflect the nomads' way of life&war very well (or at all). That being said, as long as they can keep their core playstyle (outmaneuver, outnumber and outexperience their foes), I don't really mind a barrack or two. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 3, 2017 Author Report Share Posted September 3, 2017 2 minutes ago, wolflance said: I understand. In a sense barracks/archery range can be treated as a RTS abstracted representation of "men being removed from their day-to-day, economically productive lives, given armaments, and go to war". However, this abatraction really doesn't reflect the nomads' way of life&war very well (or at all). That being said, as long as they can keep their core playstyle (outmaneuver, outnumber and outexperience their foes), I don't really mind a barrack or two. We create a Stable. Quote Link to comment Share on other sites More sharing options...
niektb Posted September 3, 2017 Report Share Posted September 3, 2017 btw, don't forget to put a small decal beneath the yurts Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 10 hours ago, niektb said: btw, don't forget to put a small decal beneath the yurts they will have one, but im not sure if i should use 2x2 decal with the square form, or make a new one with circle form (if its posible). Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 I need a little help with some ideas for the horse animations, for now i have 7 animations But i need something when the rider is attacking, the horse shouldn't stay just idle like freezed, should i make a similar animation to the cavalry archers of AoE2 ? Quote Link to comment Share on other sites More sharing options...
av93 Posted September 3, 2017 Report Share Posted September 3, 2017 21 hours ago, Lion.Kanzen said: Unos cráneos de ganado estarían bien en la entrada. I don't know if nomads would carry skulls from place to place. Sure that this image of the ox skull is not a little western/cowboy movie influenced? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 3, 2017 Report Share Posted September 3, 2017 10 minutes ago, Alexandermb said: I need a little help with some ideas for the horse animations, for now i have 7 animations But i need something when the rider is attacking, the horse shouldn't stay just idle like freezed, should i make a similar animation to the cavalry archers of AoE2 ? Horse can stamp, can buck, can do all kinds of things. Maybe try looking on Youtube? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 30 minutes ago, wowgetoffyourcellphone said: Horse can stamp, can buck, can do all kinds of things. Maybe try looking on Youtube? i'm looking some, i saw AoE2, maybe will try look attila total war because the have beautiful horses, and some medieval/ancient era movies when the rider attack this are the first animations i've made for the horse 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 3, 2017 Report Share Posted September 3, 2017 19 hours ago, Alexandermb said: this is how the nomads are going by now Oh yeah. Definitely could combine the features of both the corral and a stables into one building as shown there in the middle. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 Going for this 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 3, 2017 Report Share Posted September 3, 2017 Wow, what a nice reference. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 3, 2017 Report Share Posted September 3, 2017 Yeah that one is just perfect. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 3, 2017 Report Share Posted September 3, 2017 i've made 2 walks animations for the horses for a more natural life style in the gaia horses > Gaia horses: Walk like the 1st video, slow peacefuly > Cavalry horses: Walk like the 2nd video, faster with the neck up 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 4, 2017 Report Share Posted September 4, 2017 (edited) The horses will have this little movement when the melee rider is attacking if i'm not wrong. Edited September 4, 2017 by Alexandermb Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 4, 2017 Author Report Share Posted September 4, 2017 You can see total war Rome 2 lance like Hetairoi and Cataphract. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 4, 2017 Report Share Posted September 4, 2017 (edited) 15 minutes ago, Lion.Kanzen said: You can see total war Rome 2 lance like Hetairoi and Cataphract. Si, ellos hacen ese pequeño movimiento al impacto, es cuestión del caballo por instinto frenarse y evitar el impacto con la cara hacia el enemigo. Edited September 4, 2017 by Alexandermb Quote Link to comment Share on other sites More sharing options...
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