Jump to content

Battles in the poverty and the Squalor


Lion.Kanzen
 Share

Recommended Posts

  On 11/04/2021 at 4:57 PM, Lion.Kanzen said:

 I want to decorate the floor with a bearskin, how do I design that in 3D?

Expand  

We usually you'd take a cc0 reference, or try to reuse one of the game's textures / models and then make it a transparent prop

  On 11/04/2021 at 4:57 PM, Lion.Kanzen said:

What is the minimum that a CC should have with the prop points?

Expand  

prop_garrisoned and prop_projectile

Link to comment
Share on other sites

  On 11/04/2021 at 5:08 PM, Stan` said:

We usually you'd take a cc0 reference, or try to reuse one of the game's textures / models and then make it a transparent prop

 

Expand  

Ok I feared, I plan to use a skin from the game, I am trying to imitate, some details of the CC of AoE 2. (For the simple fact that it is generic) I've had this challenge before, of using an animal skin as a rug.

 

Link to comment
Share on other sites

  • 3 weeks later...
  • 5 months later...
  On 20/10/2021 at 8:25 PM, andy5995 said:

There's a working version of this map in Community Maps 2, but is there an updated version?

Expand  

I did a version with a story.

 

I updated the grounds and the armies and structures. I would like to add a triggers to it.

Edited by Lion.Kanzen
  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...