Lion.Kanzen Posted November 21, 2016 Author Report Share Posted November 21, 2016 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 21, 2016 Author Report Share Posted November 21, 2016 (edited) finals. (anchor style) psd 512x512 attached. Thureos_template_128x128_final.psd Edited November 21, 2016 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 22, 2016 Author Report Share Posted November 22, 2016 I Need review guys this will finish first proposal for Seleucids. @niektb @LordGood @Enrique Quote Link to comment Share on other sites More sharing options...
Enrique Posted November 22, 2016 Report Share Posted November 22, 2016 I can see how the anchor paint goes over the wood rim in the right side. You can also add more variations with different rims (If I remember correctly I did metal rims bronce/silver and rimless in the sides and just top/bottom parts) Other than that, it looks good. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 22, 2016 Author Report Share Posted November 22, 2016 (edited) Fixed all variants are there. rims, anchor a and b ...etc Thureos_template_128x128_final.psd Edited November 22, 2016 by Lion.Kanzen attzching file psd Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 More designs incoming... Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 That paint doesn't look like paint. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 Just now, stanislas69 said: That paint doesn't look like paint. Obviously but they will. When I created Seleucid anchor, I used coins to follow the art in there. And I'm not the only one. CA creators of Rome Total war 2 does the same. Quote Link to comment Share on other sites More sharing options...
Enrique Posted December 12, 2016 Report Share Posted December 12, 2016 4 hours ago, Lion.Kanzen said: Obviously but they will. When I created Seleucid anchor, I used coins to follow the art in there. And I'm not the only one. CA creators of Rome Total war 2 does the same. I think that what Stan means is that the silhouette of the anchor is too smooth, too perfect. Like it is clearly a vector "pasted" on top of it. Some imperfections around the form of chipped paint and some small variance of white paint intensity may do the trick. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 11 minutes ago, Enrique said: I think that what Stan means is that the silhouette of the anchor is too smooth, too perfect. Like it is clearly a vector "pasted" on top of it. Some imperfections around the form of chipped paint and some small variance of white paint intensity may do the trick. Oh...Late delay review , hahahaha. so I might of use the brush styles like Mauryan shields. You now using the shape and paint over and over to get different kind of white. May be some splatters, (algunas manchas pequeñas) but now my question is , the actual are bad or are enough good to commit? Quote Link to comment Share on other sites More sharing options...
Enrique Posted December 12, 2016 Report Share Posted December 12, 2016 They could be committed. Unfortunately, I do not longer have photoshop installed in my PC so I can't work with .psd anymore Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 @Enrique Blender can import PSDs, just tested. Quote Link to comment Share on other sites More sharing options...
Enrique Posted December 12, 2016 Report Share Posted December 12, 2016 but you lose all transparency information, plus can't work with layers... Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 Uh, I get all the layers, Quote Link to comment Share on other sites More sharing options...
Enrique Posted December 12, 2016 Report Share Posted December 12, 2016 Stan... Can you hide them? modify the layers separately? can you check if there are any layers that are set as non-visible? or do you get the final composite result of the layers as they were saved? Edit: @Lion.Kanzen not sure the resolution on the .psd ... Loading it from blender and the image you posted earlier it looks like it is a 512x512 texure, although the source file of the thureos template was 128x128 if I remember correctly. It is a good practice to downscale the vector or layers that you are modifying instead of increasing the resolution of the lower-res layers you're working with. This is because when you downscale again the layers, the lower resolution ones might get blurrier than they were before upscaling-downscaling. Not sure if I explained myself correctly. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 (edited) Thureos_template_128x128_final2.xcf Edited December 12, 2016 by stanislas69 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 Which is the extension I need to work in there? For gimp I guess Quote Link to comment Share on other sites More sharing options...
Enrique Posted December 12, 2016 Report Share Posted December 12, 2016 nah, don't worry Lion. I totally forgot GIMP is capable of opening .psd 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 Remember there are two version of the file. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 2 hours ago, Lion.Kanzen said: Which is the extension I need to work in there? For gimp I guess Yeah sorry I totally forgot to reexport it in PSD. 1 hour ago, Lion.Kanzen said: Remember there are two version of the file. The other is supposed to be wood, correct ? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 31 minutes ago, stanislas69 said: Yeah sorry I totally forgot to reexport it in PSD. The other is supposed to be wood, correct ? Have some fixed with central structure. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 4 minutes ago, Lion.Kanzen said: Have some fixed with central structure. I do not understand what you mean. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2016 Author Report Share Posted December 12, 2016 52 minutes ago, stanislas69 said: I do not understand what you mean. The other have fixed in the central structure, I don't know the name of element. this suggestion. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 It's done, look above... Quote Link to comment Share on other sites More sharing options...
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