wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 Weapons and other Unit Props Unit Types: All Spoiler Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 (edited) Buildings and Wagons (and building props) Spoiler Ovoo "Cult Statue" structure: Wonder Construction: Edited December 28, 2021 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 2 hours ago, wowgetoffyourcellphone said: I need to organize the references better so we can get some consistent output. Maybe I'll start that task now. Done. 9 separate posts with 9 categories of reference images. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 Scythian Tattoos Unit Types: All Spoiler 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 28, 2021 Report Share Posted December 28, 2021 Should we create a standalone mod for the Scythians over at Github/0admods? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 6 minutes ago, wackyserious said: Should we create a standalone mod for the Scythians over at Github/0admods? We could indeed make an EA-compatible Scythians mod, and then I'd draw assets for DE from that mod? 2 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 28, 2021 Report Share Posted December 28, 2021 8 minutes ago, wowgetoffyourcellphone said: We could indeed make an EA-compatible Scythians mod, and then I'd draw assets for DE from that mod? What I have in mind too Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 28, 2021 Report Share Posted December 28, 2021 Been seeing a lot of artistic depiction of topless Scythian infantry with a lower abdomen armor that somehow looks like a belt of some sort. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 28, 2021 Report Share Posted December 28, 2021 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 28, 2021 Author Report Share Posted December 28, 2021 9 minutes ago, wackyserious said: Been seeing a lot of artistic depiction of topless Scythian infantry with a lower abdomen armor that somehow looks like a belt of some sort. I would say maybe 1% of depictions I have seen have been the "bare chested" type. Not very many. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 30, 2021 Report Share Posted December 30, 2021 @wowgetoffyourcellphone scale helmet? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2021 Author Report Share Posted December 30, 2021 28 minutes ago, wackyserious said: @wowgetoffyourcellphone scale helmet? What's the reference? Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 30, 2021 Report Share Posted December 30, 2021 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2021 Author Report Share Posted December 30, 2021 13 minutes ago, wackyserious said: Definitely matches that last one. Needs to be iron though, and I can add a plume in Blender if you put some space for it in the texture. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 30, 2021 Report Share Posted December 30, 2021 I modified the Ptolemaic quilted cloth helmet mesh for it and used its uv and texture file as a basis. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2021 Author Report Share Posted December 30, 2021 17 minutes ago, wackyserious said: I modified the Ptolemaic quilted cloth helmet mesh for it and used its uv and texture file as a basis. Not a bad start. Maybe a texture variant with larger scales? Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 30, 2021 Report Share Posted December 30, 2021 Should I add leather variants? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2021 Author Report Share Posted December 30, 2021 Not for that shape. They seemed to be relegated to heavy cavalry. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 30, 2021 Report Share Posted December 30, 2021 @wowgetoffyourcellphone Here are the .dae .png and actor files for the scale helmets scyth_scale_helmet.zip Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 31, 2021 Report Share Posted December 31, 2021 Modified the short tunic armor mesh sleeves to make it more bulkier (so that we can lessen the reliance on arm props but the problem is that the uv was stretched a bit more) Also, I noticed that we do have, m_armor_tunic_short_med_sleeves and m_armor_tunic_short_short_sleeves in the mesh folder. m_armor_bulky_tunic_short.dae 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 31, 2021 Author Report Share Posted December 31, 2021 Armor References Unit Types: Elite and Champion Soldiers (aka, Cataphracts, Royal Bodyguards, Elite Cavalrymen) Spoiler Minus the shoulder skulls: Quote Link to comment Share on other sites More sharing options...
wackyserious Posted December 31, 2021 Report Share Posted December 31, 2021 Updated my texture repository at wackyserious/0adtextures (github.com) 1 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 5, 2022 Author Report Share Posted March 5, 2022 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 5, 2022 Report Share Posted March 5, 2022 One question, are you going to take the Sakas and the Massagetae as one? https://en.m.wikipedia.org/wiki/Massagetae Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 5, 2022 Author Report Share Posted March 5, 2022 (edited) 5 minutes ago, Lion.Kanzen said: One question, are you going to take the Sakas and the Massagetae as one? https://en.m.wikipedia.org/wiki/Massagetae Yes, as one. Not enough information to really make them separate. Also, seems like 3 nomadic civs should be enough (Scythians, Xiongnu, Huns). And Goths will have nomadic elements too. Edited March 5, 2022 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
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