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===[COMMITTED]=== Ptolemaic Elephant Tower


Sighvatr
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There's definitely something great about the fact that each artist can give his own touch to the game in his own personal way. But this is also not really an artistic project, so we need a bit of coherence in the big picture, and the fact that it's free and open-source doesn't mean it's free-for-all, we have requirements for arts, defined mostly by what the art leader likes (we had to draw the line somewhere :P ).

Maybe it would be interesting for artists to let their minds run freer in their own mods, in a "skin the game" way sometimes, when you disagree with the game's current design. Just a thought.

This is a great place to learn and get feedback on your stuffs, don't be taken aback by criticism, however hard it may be. Even if it doesn't get in the game in the end, you'll have made progress, which is also sort of what this project is about (Mythos would rightly argue that we first and foremost want to finish it, but still).

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I would disagree on a few points, but this is not the place for it. From what I know Sighvatr understands what needs to be done and the frustration he expressed is only human. There's no need to harp on it. Lets get this thread back onto elephant towers.

Edited by LordGood
herd? what?
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If you make an image slightly transparent, will a faction color show? I have an idea for the tower, and that is to make it white with a 50% opacity. It will make the tower look showy, interesting, and easy to spot.

shows player color. But the Alpha channel is very sensitive even 20%
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