Jump to content

Idea: Auto paving between buildings


Norvegia
 Share

Recommended Posts

Hi, wouldn't automatic flagstone paving between buildings make screenshots and videos of the game much more appealing? The script could make marked squares or roads based on building placement. Paving is often used in staged AoE and 0 A.D screenshots.

Link to comment
Share on other sites

Of course work has to be done, but it is not impossible. And I'm only talking about ground textures here. Is 0 A.D. closed for suggestions? I was just airing my idea, well knowing the programmers are swamped. And maybe, if the idea catches on, someone will take it upon them selves to implement it. Lets not discuss the probability of it being implemented.

Edited by Norvegia
Link to comment
Share on other sites

I think the way Age of Mythology did it, with some paving placed under the buildings (or even having some paving created around each like the gaia creep effect) would work nicely. Longer distance roads I'm almost wondering if one could build (with faster movement when moving on them?)

Link to comment
Share on other sites

  • 9 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...