majapahit Posted August 12, 2012 Report Share Posted August 12, 2012 How about showing an obelisk with different colors or statues with different size on civcenters to indicate phase? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 12, 2012 Report Share Posted August 12, 2012 How about showing an obelisk with different colors or statues with different size on civcenters to indicate phase?I think having the *capability* to do this would be nice, even if we don't get around to doing it. Quote Link to comment Share on other sites More sharing options...
theShadow Posted August 12, 2012 Report Share Posted August 12, 2012 I would say just a new model for the civic centre would be enough, at least at first. 1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 12, 2012 Report Share Posted August 12, 2012 I would say just a new model for the civic centre would be enough, at least at first.Agreed. Same basic shapes, they just get more grand and "busier" looking. Quote Link to comment Share on other sites More sharing options...
idanwin Posted August 13, 2012 Report Share Posted August 13, 2012 I agree too. The civ center is a building you'll certainly be looking at throughout the game, so changing that building over the phases should work.As we have two models for the greek docks and one of them has some big ships in it while the other doesn't, couldn't we change the greek docks too?It seems strange to build a dock with two big ships in it you can't even produce yet. Quote Link to comment Share on other sites More sharing options...
LordGood Posted December 9, 2012 Report Share Posted December 9, 2012 what about being able to research additions and upgrades to existing structures in the later phases? Maybe upgrading a house would raise it's health and population bonus, as well as look more upper class. This way we can have more realistic looking poor and rich districts and add to the city building capabilities of the game. I'm all for making temples and civ centers look grander. Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted December 9, 2012 Report Share Posted December 9, 2012 what about being able to research additions and upgrades to existing structures in the later phases? Maybe upgrading a house would raise it's health and population bonus, as well as look more upper class. This way we can have more realistic looking poor and rich districts and add to the city building capabilities of the game. I'm all for making temples and civ centers look grander.Dude, If you get around doing it, i'm sure no one will complain, why would they? I like to see things changing visually when i upgrade them, it gives me the feel that i really advanced. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 9, 2012 Report Share Posted December 9, 2012 (edited) what about being able to research additions and upgrades to existing structures in the later phases? Maybe upgrading a house would raise it's health and population bonus, as well as look more upper class. This way we can have more realistic looking poor and rich districts and add to the city building capabilities of the game. I'm all for making temples and civ centers look grander. you are very good create buildings, may be you can propose the Civ Center change in Every Phase. Edited December 9, 2012 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 10, 2012 Report Share Posted December 10, 2012 Dude, If you get around doing it, i'm sure no one will complain, why would they? I like to see things changing visually when i upgrade them, it gives me the feel that i really advanced.of course, i thinks that too but, now we had more 3d modellers. Lordgood its one fastest Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted December 10, 2012 Report Share Posted December 10, 2012 Just keep in mind that Sketchup models are quite a no-go for any game, including 0ad. It tends to mess up with the topology, so you might wanna learn Blender or another "real" 3d modelling software Quote Link to comment Share on other sites More sharing options...
Nexusgot Posted December 11, 2012 Report Share Posted December 11, 2012 Well, in this list http://trac.wildfiregames.com/wiki/TechModifications at the last row it seems the visual actor modifier is planned, and with that available it's possible to change the visual actor of the building from one to another. Or anyway, is there a way to "promote" a building? And would it be possible to promote it with a techology, like city phases? If so, these could be two good solution I think. Quote Link to comment Share on other sites More sharing options...
LordGood Posted December 14, 2012 Report Share Posted December 14, 2012 I would go for promoting individual buildings for more aesthetic control, but I'm sure there is an artist's bias here. The casual gamer might not want to bother. We can get to that after we get the models done, if we have the labor and time.@Gen.Kenobi I have learned to navigate and build SketchUp fairly quickly over the years, Though messy at first I can clean them on export. I figure this is much more efficient than starting the learning curve on a much more complex program all over again. Blender is quite an oddball as far as the user interface goes, I've stumbled through it enough to figure that out. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted December 14, 2012 Report Share Posted December 14, 2012 3DS Max is also acceptable for buildings (or any static meshes). Quote Link to comment Share on other sites More sharing options...
LordGood Posted December 16, 2012 Report Share Posted December 16, 2012 I dont have 3DS either :/that's way expensive too Quote Link to comment Share on other sites More sharing options...
Josh Posted December 16, 2012 Report Share Posted December 16, 2012 I dont have 3DS either :/that's way expensive tooIf your a student 3DS Max is free. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 16, 2012 Report Share Posted December 16, 2012 why we dont make models or mod actually 1 for each phase for Example Civ Centre. Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted December 17, 2012 Report Share Posted December 17, 2012 @LordGood: These tutorial series are awesome for begginers like you. Taking some time to just try it out, wouldn't hurt, would it? Give blender a chance http://sagefans.net/ Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 17, 2012 Report Share Posted December 17, 2012 so who wants make Civ Centre and Other Buildings for Each fase for Each Civ?.Its only Mod. but if someone wants make new models that its good way Quote Link to comment Share on other sites More sharing options...
idanwin Posted December 19, 2012 Report Share Posted December 19, 2012 I wouldn't mind giving it a try during the Christmas holidays. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 19, 2012 Report Share Posted December 19, 2012 take a screenshot from your creation. Quote Link to comment Share on other sites More sharing options...
LordGood Posted December 23, 2012 Report Share Posted December 23, 2012 I'll check out those tutorials Gen.KenobiI'm using an outdated version of Sketchup and everything (don't want to lose my plugins so I'm still at version 7.2)Blender would open up new avenues of exploration, if a bit slowly at first.I'm comfortable with Sketchup's instancing system, which lets me work extremely quickly and efficiently. I'm going to slug through on blender, and might not be as big of a help. I have four years of sketchup use and nearly 300 SU models under my belt, after all.I have some houses and possible advances, perhaps a population/hitpoint one, and storehouse conversionjust something to think aboutI do think we ought to have varied storage facilities Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 23, 2012 Report Share Posted December 23, 2012 nice, Lordgood after Mauryan you think about work in this idea? with other all factions? Quote Link to comment Share on other sites More sharing options...
LordGood Posted December 23, 2012 Report Share Posted December 23, 2012 I'd be happy to, if we have the time, of course. Any chance we could have the original modellers do it? Just so everything will match in style. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 23, 2012 Report Share Posted December 23, 2012 maybe all guys that wants this change, all we can search some info how looks a Civ Centre in a New Colony.Romans and greeks are more easy. next step make drawing some layouts like to Michael's Arts concepts Quote Link to comment Share on other sites More sharing options...
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